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Messages - daniel99

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271
General Anim8or Forum / Re: Reflection MASK ?!?
« on: May 04, 2010, 02:25:32 am »
Yea, but this is affecting the solid also. I need transparency 0%, and  different values of reflection.
And, for example, windows are semitransparent, but the reflectivity is higher then solids. How do you acomplish that ? :)

272
General Anim8or Forum / Re: Reflection MASK ?!?
« on: May 04, 2010, 12:34:08 am »
Here's an example.
Can we use same texture, for different reflection values, without using the same texture as multiple materials, like I did here?
Thanks.

273
General Anim8or Forum / Reflection MASK ?!?
« on: May 03, 2010, 10:48:38 pm »
Hello, forum. I have a new dilemma. Working for a commercial, I kinda figured out I need to use same material with different reflection values.
For example, same as using an alpha map or a bump map, is there any chance to use a reflection mask, where white will show 100% reflection, black 0% and gray 50%?
I've never asked myself this question before, and now I need to.
If this is possible, it would be very usefull.
Anybody know something about this?

All best.

274
Finished Works and Works in Progress / Re: Wound Up
« on: May 02, 2010, 10:33:03 pm »
It looks interesting

275
the concept is nice. I also like the orange :)

276
Hmm, I've seen some time ago some loly-pop trees, but they were very realistic made. Wonder if there still are...

277
Finished Works and Works in Progress / Re: Samus in anim8or again
« on: May 02, 2010, 10:24:51 pm »
nice, it kinda looks like a football player:)

278
Finished Works and Works in Progress / Re: Basics of a character
« on: May 02, 2010, 10:23:03 pm »
That's nice. I believe it is very usefull to use some anatomy references for modeling.

279
Finished Works and Works in Progress / Re: MP3-Bot
« on: April 28, 2010, 08:26:18 pm »
So, you now have to help him reach the plugin :) and he'll be happy again !

280
Finished Works and Works in Progress / Re: yoda
« on: April 26, 2010, 07:59:43 pm »
I''ve met people that even with good references can't pull it of. It needs skills. But I'm sure you can draw also. So, if you'll post yours, I will post mine :)

Drawing skill is very important in some cases, most for character or environment design. It was very helpfull and profitable for me.

281
You are progressing. Soon, try a clay render.

282
Finished Works and Works in Progress / Re: yoda
« on: April 25, 2010, 10:43:03 pm »
Pretty good. I love when people keep in mind the anatomy of characters. This way, the model is improved a lot. Judging from the models, I guess you also drawing. Someone sayd a long time ago, if you make 3d animation, you should be able to do 2d animation first. And I'm pretty sure that you do. Am I wrong ? :)

283
Finished Works and Works in Progress / Re: Samus Aran
« on: April 25, 2010, 10:39:35 pm »
Hope you'll try some photo-realistic renders with that character. :)

284
General Anim8or Forum / Re: The Best of Anim8or
« on: April 25, 2010, 10:23:43 pm »
Yea, I've seen just about all videos made with anim8or. Fortunately, there are many talented people.
This guy made wall-e and eve in Anim8or
youtube.com/watch?v=VuP2IpXj-us[/youtube]]http://www.

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