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News: The v0.97d Preview is now available!  See the "Anim8or v0.97 Preview" Forum for details.
 
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1  Artwork / Finished Works and Works in Progress / Image Based LIGHTING !~ on: May 20, 2013, 03:52:37 am
I've been playing around with a technique for image based lighting. Unfortunately, there are not to many options in the material editor, but I came up with this.
The render is in the object mode (Scanline render, AA Filter:3x3). The materials are set to ambient:1 and diffuse:0, to not receive any of external lights.
I've used the Env.Map for the lighting.
If you guys have another technique for achiving this, please share  Smiley

2  General Category / General Anim8or Forum / Re: My Anim8or success story on: December 04, 2012, 07:21:19 pm
Thanks, cooldude!
3  General Category / General Anim8or Forum / Re: My Anim8or success story on: December 03, 2012, 07:07:39 pm
Cool! I never gave up Anim8or, it's a very powerfull tool, also use it at my job. Here are some still images from one of my latest projects.
I've modeled and animated the alien in ani8or, and I've used AE cs5.5 for compositing.
4  General Category / General Anim8or Forum / Re: Faster Rendering on: December 03, 2012, 06:52:04 pm
I used anim8or like that for a long time, since at my job I sometimes need to render multiple files in the same time Cheesy. Good to mention this on here. Cheesy
5  General Category / Anim8or v0.97 Preview Forum / Re: Anim8or Crashes while loading texture... GRRR!!! on: July 10, 2011, 07:16:48 pm
Yes, I know WaterMusic. That's true. But sometimes ... Smiley
6  General Category / Anim8or v0.97 Preview Forum / Re: :: Requests for next Anim8or release(NEWS ideas):: on: July 10, 2011, 08:21:58 am
I hope is a super hunch, because most of us really need it ! Smiley
7  General Category / Anim8or v0.97 Preview Forum / Re: I can't seem to save Videos correctly. on: July 10, 2011, 08:17:46 am
Xvid works great, files aren't large, great quality and compatible with most editing programs.
8  General Category / Anim8or v0.97 Preview Forum / Re: Anim8or Crashes while loading texture... GRRR!!! on: July 10, 2011, 08:14:22 am
Fortunately, I solved the both problems.
I was aslo able to load 10,000*10,000 texture maps.
That's great!
9  General Category / Anim8or v0.97 Preview Forum / Re: Anim8or Crashes while loading texture... GRRR!!! on: June 15, 2011, 02:28:42 am
Thanks guys. I found a solution. I loaded the wireframemap texture, save the project, and I continued to make the texture. When was done, the project loaded the finished texture. Yea, it's easier, less stress if the texture is alreay in the project, and modify it on the way.
I have discovered another ..."problem", if I can call it this way. I have another project, with a 3d environment. On my laptop, the texture looks pixelate, but on the desktop computer, it look perfect. The reason could be the laptop configuration ?
10  General Category / Anim8or v0.97 Preview Forum / Anim8or Crashes while loading texture... GRRR!!! on: June 14, 2011, 04:36:06 am
Hi, friends.
I have a question. Do you know what is the largest image anim8or would load as a texture. Almost everytime I try to load a 6800*6800 texture, anim8or crashes. This img is too big? The problem is I need huge textures for this new project. It seems it crashes 4/5 times.

Thanks.
11  General Category / General Anim8or Forum / Re: Sound Advice on: May 10, 2011, 06:42:05 pm
Vegas works perfect for me.
12  General Category / General Anim8or Forum / Re: Correcting the animated texture BUMPS errors ??? on: April 25, 2011, 08:24:47 am
I made a retexturing test, but nothing changes. It could be a bug in anim8or and only when Steve updates the program that could be fixed, that's what I think. When you have deep bumps and animate this problem appears.    Sad
But I still hope someone have a solution.
13  General Category / General Anim8or Forum / Re: good bye [Apparently a 'I'm back' thread] on: April 24, 2011, 03:50:38 pm
I use anim8or for many years, for my personal projects anf for my job. It is gold.
Since I'm able to create everything I need with it, I don't need other softwares  Wink
14  General Category / General Anim8or Forum / Re: Correcting the animated texture BUMPS errors ??? on: April 24, 2011, 03:48:06 pm
No, Mills. I used only one mesh, but the bumpmaps set at 99%, for high bumps, and whhen animate , it gets this result.
Usualy, I set the bumpmap at a lower value, but now I need a high value.
Can this problem be solved?
15  General Category / ASL Scripts / Re: BVH File Import into Anim8or on: April 22, 2011, 04:22:19 am
Yes, you're right. Unfortunately, you can not attach one single mesh to the skeletton. I made a few animations, but my character was a robot, so this solved the problem. I attached each member separatly. When it comes to one single mesh, it is a problem.
Maybe NickE can help with this problem.
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