Anim8or Community

Please login or register.

Login with username, password and session length
Advanced search  

News:

An update to Anim8or, v1.00b, is available with a few bug fixes. Get your copy HERE. See the "ReadMe" file for details.

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - im not a people person73

Pages: [1] 2
1
General Anim8or Forum / new stuff i found out
« on: June 09, 2009, 08:55:09 pm »
you all probably know already,but to make an illusion of something being flat,set the diffuse to 0 and the ambiance to 1.to make simple mouths,like in veggie tales,make a rectangle with a texture with everything set to 0,and modify the points through morph targets to make simple phonemes.more so,vowel phonemes,and maybe m.

2
Finished Works and Works in Progress / im giving away free glass bottles
« on: September 04, 2008, 03:08:47 am »
HI,free bottle,the texture is in bitmap so gimme a minute.

YAAAAAY! i got it so mmmmmkay


rendered in scanline.my pcs slow so i dont use ART.

3
Finished Works and Works in Progress / dude
« on: August 15, 2008, 11:03:26 pm »
another dude i made,it looks OK i guess,im not trying to go for realistic with anything i make yet so yep.


4
General Anim8or Forum / cell shading
« on: August 01, 2008, 10:35:55 pm »
yea,um,is there a way to do cell shading in anim8or?some plugin or sumthin?

5
Finished Works and Works in Progress / Anime Head-WIP
« on: July 04, 2008, 04:31:51 am »
i know i need much work but i like how it's turning out.i used no ref images and i modeled it in that style.very difficult but i'll make this look awsome.the one main thing i think is the creases.very hard to avoid,for me anyway so assistance would be appreciated  ;D.




6
General Anim8or Forum / future feature request
« on: April 28, 2008, 01:48:57 am »
i was searching for powerful (and somewhat expensive) 3d modeling software and came across this http://caligari.com/products/trueSpace/ts75/Brochure/characters.asp?Cate=Bcharacters...and i was wondering how many people would love this feature for a future release:other skelatal movement besides bone selected.(watch first vid tut on the link)
and simply click areas to continue bone building(sorry this is hard to explain but it is all in the first video).just wanted to bring this up as a possibility for a slightly distant future,e.g. v.1.50. sign the petition of requesting these features for a future update by typing your name at the bottom of the screen if you wish..possibly in a different color due to thecolclough's signiture thing...

7
Finished Works and Works in Progress / EVIL PENGUIN!!!
« on: April 27, 2008, 02:16:45 am »
an evil penguin that will hunt you down and drink your soul with a bendy straw.(btw i didn't model the knife,i got it from the awsome turbo squid)



8
Finished Works and Works in Progress / odd head
« on: April 16, 2008, 11:46:16 am »
i made a head out of boredom,tell me on a scale of 1-10 how good is it,i give myself a 2/10


9
General Anim8or Forum / assistance needed..
« on: April 14, 2008, 01:04:07 am »
hey,i was wondering where to find good human head ref images,written edge looping tutorial,etc. for making a realistic human head besides this link http://www.3dtotal.com/ffa/tutorials/max/joanofarc/joanmenu.asp

10
General Anim8or Forum / couple Q's
« on: March 20, 2008, 07:21:50 pm »
what do you categorize as low poly (o-1000,500-600 etc.)?

how does one start a poll?

11
Finished Works and Works in Progress / cauldron
« on: March 14, 2008, 06:41:21 pm »
hey peoplezez i was working on a cauldron and i like how it turned out.



12
General Anim8or Forum / just a thought
« on: March 12, 2008, 07:52:08 pm »
hey this thought smashed into my forehead (like that ball at the baseball stadium,but enough of that....) can you make mods for pc games in anim8or? i was wondering because it would be awsome to run around as charlie brown in gta vice city.

13
General Anim8or Forum / an8ion fulcrum ?
« on: March 05, 2008, 10:32:14 pm »
is it possible to make a model look like it bends w/o adding a fulcrum (like in the robin tut)?


i think i posted this somewhere else but if not it's right here



maroon

14
General Anim8or Forum / frame speed.
« on: February 18, 2008, 07:04:24 pm »
i get slightly irritated whenever i animate something because the frame speed for one second is about 2-3 seconds. please help.




1001010

15
General Anim8or Forum / a Q about the forum
« on: February 14, 2008, 10:39:24 pm »
how do stars work.i mean some people have been here for years and they are still considered newb or 1 star.steve for example has about a 5 star thing as admin. but it says he's a newb.so to recite my Question, how does the star rating and such work

maroon

Pages: [1] 2