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An update to Anim8or, v1.00b, is available with a few bug fixes. Get your copy HERE. See the "ReadMe" file for details.

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Messages - im not a people person73

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31
General Anim8or Forum / Re: future feature request
« on: April 29, 2008, 01:40:11 am »
because colors are cool ;D .thanks people i learned something today...(ik=what i said above a few spaces) but i also like how simple setting bone limits is.i think i recall it was the 2nd or 3rd vid.but that really isn't any great inquisition considering the fact there is only 4 vids.


i sign my own petition muahahahaha!
-im not a people person73

32
Finished Works and Works in Progress / Re: My Saloon
« on: April 28, 2008, 11:38:31 am »
woah!where did you find those great textures! by the way...in lots of cartoons my cousins watch there are about 6-12 buildings aligned to make a single street in a town..but for realism...i don't really know.(possibly 30 buildings scattered about.maybe some very primitive that are far from the cameras view)

33
General Anim8or Forum / future feature request
« on: April 28, 2008, 01:48:57 am »
i was searching for powerful (and somewhat expensive) 3d modeling software and came across this http://caligari.com/products/trueSpace/ts75/Brochure/characters.asp?Cate=Bcharacters...and i was wondering how many people would love this feature for a future release:other skelatal movement besides bone selected.(watch first vid tut on the link)
and simply click areas to continue bone building(sorry this is hard to explain but it is all in the first video).just wanted to bring this up as a possibility for a slightly distant future,e.g. v.1.50. sign the petition of requesting these features for a future update by typing your name at the bottom of the screen if you wish..possibly in a different color due to thecolclough's signiture thing...

34
Finished Works and Works in Progress / EVIL PENGUIN!!!
« on: April 27, 2008, 02:16:45 am »
an evil penguin that will hunt you down and drink your soul with a bendy straw.(btw i didn't model the knife,i got it from the awsome turbo squid)



35
General Anim8or Forum / Re: I need help.....
« on: April 27, 2008, 01:57:43 am »
when i started anim8or,i modeled a primitive and randomly extruded faces,pointed,etc. until i got something that slightly looked like something someone would normally see,and then continue focusing on the object it looked like...betcha had to read over a couple words in that due to lack of punctuation.

36
Finished Works and Works in Progress / Re: Alex the alien.
« on: April 25, 2008, 11:04:26 am »
omg thank you,finally some1 my age on here,I'm 12 too so u guys that are my age wanna make an animation team or sumthing?
well...i'm in the newb project already but do you wanna join http://animanon.xtreemhost.com/index.php?board=69.0...by the way,yes it looks like the mouth needs work.

37
Finished Works and Works in Progress / Re: Alex the alien.
« on: April 24, 2008, 12:00:09 pm »
how does one model without primitives ???

38
Finished Works and Works in Progress / Re: odd head
« on: April 23, 2008, 01:38:19 am »
hey to keep this useful...head#2 (and yes i named it "omg I make  Too many heads")


39
Finished Works and Works in Progress / Re: Alex the alien.
« on: April 22, 2008, 07:55:47 pm »
bump maps make everything look awsome,so...yeah (by the way i am 12 so dont feel that you're alone ;D)

40
Finished Works and Works in Progress / Re: Bender
« on: April 21, 2008, 11:38:31 am »
what about using cylinders with a vertical striped black and white texture as a bumpmap for the arms...just a thought...

41
Finished Works and Works in Progress / Re: odd head
« on: April 18, 2008, 01:23:39 pm »
yes i know...but it was made out of boredome without ref images,so i really wasn't putting much effort into it...

42
Finished Works and Works in Progress / odd head
« on: April 16, 2008, 11:46:16 am »
i made a head out of boredom,tell me on a scale of 1-10 how good is it,i give myself a 2/10


43
General Anim8or Forum / assistance needed..
« on: April 14, 2008, 01:04:07 am »
hey,i was wondering where to find good human head ref images,written edge looping tutorial,etc. for making a realistic human head besides this link http://www.3dtotal.com/ffa/tutorials/max/joanofarc/joanmenu.asp

44
General Anim8or Forum / Re: newbs come
« on: April 12, 2008, 02:53:43 am »
hey,shorter credits (just joking),it would be great if more people pitched in on this,so that goes out to newbs watching this post and not posting.but yes it seems to be running wrather smoothly...

45
General Anim8or Forum / Re: How did you find Anim8or?
« on: April 11, 2008, 08:16:47 pm »
well,i found anim8or in 2004 searching for free 3d animation software when i was 8,but it was too complicated,so i dropped it.between 3 and 4 years later i picked it up again.

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