Anim8or Community

Please login or register.

Login with username, password and session length
Advanced search  

News:

An update to Anim8or, v1.00b, is available with a few bug fixes. Get your copy HERE. See the "ReadMe" file for details.

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Lord of Twisties

Pages: [1] 2
1
General Anim8or Forum / Re: Render lines problem
« on: March 11, 2008, 03:43:13 am »
That actually made a lot of sense as I read it, and it worked.  Thanks a lot!

2
General Anim8or Forum / Re: Render lines problem
« on: March 11, 2008, 03:04:44 am »
I can't post the file and pic.  The pic is too big.  What's your email?  It's hidden.

But here's the file by itself.  Worthless for what we're trying to solve.

Don't think it's a moire pattern.  Just a grid made in paint.  It's loaded into diffuse, but That's never caused me any problems...

3
General Anim8or Forum / Render lines problem
« on: March 11, 2008, 12:44:55 am »
So I do a render of this simple scene with [VERY] simple objects to test a demonstrative animation, but my backdrop grid seems to be having problems rendering.

The shadows are raytraced, not volume, as I read this should fix such a problem, but it didn't.

It does this with or without a light.


4
Finished Works and Works in Progress / Re: The Thinker crystalized
« on: January 28, 2008, 03:30:14 am »
Ok, so it was 21024.

Thanks for the info.

5
Finished Works and Works in Progress / Re: The Thinker crystalized
« on: January 27, 2008, 06:55:31 pm »
I tried giving it the weak red light behind it, but it wasn't working out well.  So, I guess it's done.  It was just something to have a little fun with and I think it looks cool.

6
Finished Works and Works in Progress / Re: The Thinker crystalized
« on: January 27, 2008, 05:17:53 pm »
vertices: 21026
textures: 105121
normals: 87725
facets: 21024

I actually don't know which one of those is the real "poly count" (noob still)

7
Finished Works and Works in Progress / Re: The Thinker crystalized
« on: January 12, 2008, 07:04:30 pm »
I'll give it a shot.

Say, that would be a neat idea to put into the next version... true translucensy

8
Finished Works and Works in Progress / Re: The Thinker crystalized
« on: December 25, 2007, 06:26:15 am »

9
Finished Works and Works in Progress / Re: The Thinker crystalized
« on: December 25, 2007, 12:36:44 am »
Again if anyone paid attention, it was by 50.  C'mon, I just told $imon that.  It's on the same thread.  Does anyone think it's neat or not?

10
Finished Works and Works in Progress / Re: Merry Christmas
« on: December 24, 2007, 04:25:09 pm »
Nice tree

11
Finished Works and Works in Progress / Re: The Thinker crystalized
« on: December 23, 2007, 06:13:20 pm »
I guess it would be called abstract.  Makes sense.  I was just having fun and learning shadows and such.  Technically, it's now even in the "Thinker" pose.  Oh well.

I then rendered it antialiased, and it took two hours.  But it was worth it.

12
Finished Works and Works in Progress / Re: The Thinker crystalized
« on: December 20, 2007, 06:38:03 pm »
Totally forgot about the ground recieving.  I had everything else.  It worked.

And $imon, if you paid attention to old posts, you would know that the faces are not extruded at all.  They are subdivided by a value of 50.  Second, whoever said everything had to be anatomically correct?  If you paid attention even farther back, you'd know that this is a simple model to practice with, mainly sequences.  I didn't see a quality limit on what could be posted here.  When you were a noob, you would be just as happy about it.  Just look through the gallery!  Nothing has to be real!  Animation can be for personal fun too.  It doesn't have to be exciting to you.

So thanks for the tip, anyway.

13
Finished Works and Works in Progress / Re: Skeleton WIP: Reboot
« on: December 20, 2007, 03:36:48 am »
Incredible!  I like the x-ray look.  Maybe try adding a subtle glow to it?

14
Finished Works and Works in Progress / Re: The Thinker crystalized
« on: December 20, 2007, 03:34:41 am »
I had the first part, and this is what I got with the ray trace stuff (which I need to better understand still).
I used a local light and it didn't honk up the render like it did when I tried a spot light.


15
Finished Works and Works in Progress / The Thinker crystalized
« on: December 19, 2007, 06:28:21 pm »
It was something to do for 15 minutes.
But he problem is, I tried to add a light and shadows, but the render was just awful, and there were no signs of shadows whatsoever.  Here he is.


Pages: [1] 2