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An update to Anim8or, v1.00b, is available with a few bug fixes. Get your copy HERE. See the "ReadMe" file for details.

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Messages - Ratticis

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1
Anim8or Challenges / Re: Challenge #15: ...and then there was light.
« on: March 26, 2010, 09:01:34 pm »
Lighting is my weakest point (in a list of many weaknesses), so i hope i have time to attempt this.

2
General Anim8or Forum / Re: Another question =P
« on: March 21, 2010, 12:17:25 am »
www.3drad.com
It's free, but since it became free the forum became full of the "Make my game for me" and "check out my super awesome game" noobs. Extreamly easy to use.

Also, Unity3D became free recently.

And i hate to mention this in the ANim8or forum, but Blender. It's really not that intimidating when you get used to it.

3
Finished Works and Works in Progress / Re: cat skeleton
« on: March 20, 2010, 12:57:07 am »
Dig around your backyard. Maybe whoever lived in the house before you put their pussy out to pasture

4
Finished Works and Works in Progress / Re: 32 Ford
« on: March 12, 2010, 04:00:32 am »
Ya, the wheels are too small. I need to finish the frount suspension and redo the rad support and the rad. Also need to finish the motor, just gotta remember to keep the year right. I already ended up putting a 48-50 flathead in it, but thats what I have the most experience with, so it's gunna stay. worrking on the distributer right now. Should have some more updates tommorow

5
Finished Works and Works in Progress / Re: Sammy Saddle-Tanker
« on: March 12, 2010, 03:56:20 am »
I think it's the huge eyes, but it looks like it wants to eat my soul!

6
Finished Works and Works in Progress / Re: 32 Ford
« on: March 08, 2010, 02:01:30 am »
It's coming . . .

7
General Anim8or Forum / Re: Make my own moving desktop background?
« on: March 01, 2010, 03:36:28 am »
I susspect you could do this with GIMP too. Atleast that's what I usually use for a GIF

8
Finished Works and Works in Progress / Re: 32 Ford
« on: February 28, 2010, 05:38:14 am »
got the frame and rear axle + gas tank

9
Finished Works and Works in Progress / 32 Ford
« on: February 21, 2010, 12:45:53 am »
Looks better than my last attempt, but still some problems

10
General Anim8or Forum / Hello Again
« on: February 19, 2010, 03:52:09 am »
I doubt anyone remembers me, but reguardless of that, I am back after close to a year. Been dealing with some health problems recently meaning more time in the hospital  >:( Probably gunna have at least 1 more surgery (which woukd make the new total 11 in 3 years.

Anyway, am finally able to get home once in a while and use my computer, so I;m having to refresh myself on a lot of stuff, but am working on a few things. Um, I'm verging on rambeling now, so I say hello once more, and it's good to be back.

11
General Anim8or Forum / Re: Quick question on Anim8or Reply ASAP please
« on: August 18, 2009, 05:59:10 am »
Current version of blender; 2.49
Current version of anim8or; 0.95

12
General Anim8or Forum / Re: Free 3D Game Builder
« on: August 18, 2009, 05:05:41 am »
You need to export it into a .x

http://www.3drad.com/importing.htm

13
ASL Scripts / Exporting .x as an Animation
« on: August 15, 2009, 01:50:33 am »
I could really use this one . . . I'm trying to learn myself, but this is currently beyond my abilities.

14
General Anim8or Forum / Re: Free 3D Game Builder
« on: August 15, 2009, 01:46:52 am »
No, but the're the quickest/easiest so it's where most people start learning

15
General Anim8or Forum / Re: Free 3D Game Builder
« on: August 15, 2009, 12:19:14 am »
Made a few racing type games without a line of code. Fairly good tutorials, but atm the layout of the site is a bit of a cluster, but the're supposed to be working on it. Reminds me of anim8or in the sence I leanr a little more every time I use it

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