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An update to Anim8or, v1.00b, is available with a few bug fixes. Get your copy HERE. See the "ReadMe" file for details.

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Topics - inky84

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General Anim8or Forum / removing smooth interpolation
« on: August 07, 2011, 01:43:26 am »
I was wondering If it was possible in anim8or to remove the smooth interpolation of textures as they are scaled? As in, use nearest-neighbour interpolation instead.

2
General Anim8or Forum / Low poly (quake style) body tutorial?
« on: September 23, 2009, 09:30:13 am »
I've been searching around various places for a while and I can't seem to find a tutorial for making rather low polygon models like in QUAKE/QUAKE 2.

If anyone could point one out or provide some tips themselves, that would be great.

Cheers,

Inky

3
ASL Scripts / morph targets go haywire?
« on: August 23, 2009, 07:40:47 pm »
I edit my object, and I do everything right for the warp modifier, but when I go to re-view the morph target's changes, the object's points go haywire!

4
ASL Scripts / possible script; desubdivide faces?
« on: August 18, 2009, 06:39:44 pm »
well, obviously, I'm new here, but I was wondering if there was a working script for "desubdividing" faces in anim8or.
I've seen two called "poly reducer" and "untriangulate" but they both have the same errors strangely. (the triangulate script on this site works fine.) So, I was wondering, if there was a working script out there, or something at least. my object has WAY too many faces (440320) and takes up 73,900,000 bytes

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