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Messages - NeonFalcon

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16
General Anim8or Forum / rigg problem
« on: August 14, 2010, 02:38:50 am »
Hi guys.
hhhhhmmmmmm how could i prevent this error from happening while rigging?
when i make a bone and start to weight brush it or if i use bone influences it say"blah blah must be decendant from what it is attached to"
Help? ???

17
Finished Works and Works in Progress / Re: another project
« on: August 14, 2010, 01:21:02 am »
Thanks for the tips like i said "i was in a hurry".
any way i downloaded some new gun models that c14 can use.but can someone fit an acog eotech scope in the pistol? i already fit in a silencer so hes more like splinter cell lol :D alright ill give the file right now.rifle not yet ready.still texturing it ;). All textures are made by me on photofiltre.
Download:  http://www.mediafire.com/?ir34tfyuizgcycq

18
Finished Works and Works in Progress / another project
« on: August 13, 2010, 04:15:53 am »
Hi guys ive been working on another project named "agent_c14" now ill say i reallllyy need help on this one.the guns textures wont apply well they do just cant see details.im in a hurry so no images but download link.:)
http://www.mediafire.com/?yj8ed75yxj5zix9 the .an8
hhhhhmmmmmm i don no why media fire wont upload the texture or let me copy the link? i think it included in the .an8.


im using another way of rigging on this one.the multiple object one. but i need help on the body and pistol.they don fit in with the head.and for non-commercial use only.

19
Finished Works and Works in Progress / Re: 256x256 tank and drone
« on: August 10, 2010, 04:19:03 am »
Dang(again lol) Dude you got some models.........i cant believe you make them yourself.......man your a one man crew lol!!!!
Thanks dude

20
Finished Works and Works in Progress / Re: 256x256 tank and drone
« on: August 09, 2010, 01:06:43 am »
dang....... man you got one emagination........oh well happy for you u are a pro don worry im learning. soon or uuuummmmmmm some day i will be a pro aswell.OOOOPPPPPSSSSS I m talking about myself again. sorrryyyy. any way can you post a download to one of the finished games you made or somthing......im interested in playing one:D
oh and if you know about counter strike. you can download these nodel for freee.(with textures.) and rigged. but ur gonna hav to have 3ds max.
link:
http://www.blogcatalog.com/blogs/3d-studio-max-free-rigged-characters.html#comment_750965

http://3d-studio-max-free.blogspot.com/

hope u like it!!!

21
Finished Works and Works in Progress / Re: Plans, need tips
« on: August 09, 2010, 12:48:07 am »
(O_0)))

I dun no what to say.............. aw man you make me blush!!! >.<

22
Finished Works and Works in Progress / Re: RuneScape Scimitars
« on: August 09, 2010, 12:42:16 am »
very good. what u can do is make the handle a bit thiner from the bottom. rest is perfect:D.
keep up the good work!

23
Finished Works and Works in Progress / Re: my real work
« on: August 09, 2010, 12:39:47 am »
dude i don use that subdivided faces tool in this project, what i meant to say is i (convert to subdivided) x2. and then what happened? I CONVERT TO MESH!!!! THAT made it SOOOOOOOOOO LAGGGGGYYYY! so after x2 sudivision i x2 convert to mesh. so my bad XD

24
Finished Works and Works in Progress / Re: my real work
« on: July 26, 2010, 02:17:10 am »
Thanks all for positive replys.im soooo happy to see my model to actually be liked by pros:D

25
Damn dude,only 500 polys and it looks so detailed.well like experts say"the model gets life if it has good texturing";)
and is this game engine free?

26
Finished Works and Works in Progress / Re: My Troll Morphs
« on: July 24, 2010, 08:44:13 am »
very super cool morphs dude!!! there so good that they remind me of the movie of shrek itself!:D
"and"(shrek is a oger not a troll).
can someone post me a morph target tutorial.there own way how they say it sould be;)

27
Finished Works and Works in Progress / Re: my real work
« on: July 24, 2010, 04:40:08 am »
@ Johnar: yeah nice tip about the legs but ohwell wats done is done.and very god tut about the eyes. i enjoyed even reading it. simple made very ense but as u can see in the wireframe the double subdivision made it impossible to even make eyesockets now.it should have been done in the first place.:(.
@ Josmic8or: thanks for the appreciation about the model.and ur right next time ill make a model and make sure to make eye sockets in the first place.;) thanks guys!!!!

28
Finished Works and Works in Progress / Re: my real work
« on: July 24, 2010, 04:31:41 am »
YAAAAHHHHHHHOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
All done with him. just didnt rig because too exited to show my first "complete" work. :D so ill rig here on then.(eventually). sorry if my words don make sense or have typing errors ;) so, here are pictures. and at the end download link.( if any one rigs or makes morph targets or makes a movie with him make sure to post in this thread! ;D) I DO REEEAAALLLLY SUCK at rigging. don worry i saw and read many tuts  just naturaly i suck. i think im meant to be a modeler ::)















http://www.mediafire.com/file/68jb23afzzxcgxc/template.zip

29
Finished Works and Works in Progress / Re: Character Anim8ion
« on: July 23, 2010, 03:19:43 am »
back and i was working on a project aswell.link: "Anim8or Community > Artwork > Finished Works and Works in Progress > my real work"lol cant find the link

give me improvment tips on that and johnar very big improvement since o last visited. very smooth

30
Finished Works and Works in Progress / Re: Building a spartan (Halo)
« on: July 23, 2010, 12:53:51 am »
me? ive been using it for a year or so. if not me then oh well i got post count lol!

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