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Messages - sgwan

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1
General Anim8or Forum / Re: play in anim8or
« on: May 01, 2010, 07:16:20 pm »
yeah, make sure you have things like that turned off.  I have a 20 inch extended monitor and I use it for modeling, but since my computer is powering two monitors, on the second one everything is lagy, but on the lap tops monitor it works fine.

3
thanks!

yeah I just threw them together, but after I go to school for game and sim development, I'm going to do better textures.

4
not sure if I will keep them like this, probably will change the color.  but all the textuers are self made and put on my famous scifi figure (which I hope to use in a game in the future)  I cant texture map yet so the back and front of his face are all funny, but the angle of the render does not show it to much.

lemy know what you think

5
Anim8or Challenges / Re: Challenge #15: ...and then there was light.
« on: March 25, 2010, 01:51:49 am »
I got to figure out how to do lighting :(    but good luck any way guys!!!! cant waite to see some stuffs

6
General Anim8or Forum / Re: Show another person?
« on: March 13, 2010, 11:15:31 pm »
show him how to model somthing simple, even a box with crate textures on it for starters

7
Finished Works and Works in Progress / Re: Zombie Town...
« on: March 13, 2010, 11:12:14 pm »
nice dude :D

8
Finished Works and Works in Progress / Re: newest render of Girl model
« on: March 05, 2010, 02:19:57 am »
1)  yeah I made her to skinny, I was trying to put a lot of detail in, but ended up making look like that, hehe

2) the imprints are mesh defects from mesh to subdevide,


still working out the kinks, but taking a brake for now, glad you all like it and I'll see about putting up a wire mesh shot

9
Finished Works and Works in Progress / newest render of Girl model
« on: February 24, 2010, 07:22:32 am »
here is a redone model of the realistic girl I had posted on here about 2 weeks ago.  Ive been at the counter for days modeling her and still she is not finished, but I thought I would post some pics to see what you guys think

(the hair sucks  :'( , but its all I can do for now)

-enjoy

10
Finished Works and Works in Progress / Re: Mocha Girl
« on: February 24, 2010, 04:21:31 am »
LOL, funny, yeah acually those parts are hard to model.


you know its funny, this reminds me of a question my wife asked me, she asked " why is it when you model a female you always get the body right but strugle with the head , hands and feet?" i have tried to explain those are more detailed parts but she seems to think it has to do with focus.


11
Finished Works and Works in Progress / Re: In memory of
« on: February 24, 2010, 04:14:03 am »
very nice, sorry for the loss :(

12
Finished Works and Works in Progress / Re: RAH-66 Comanche
« on: February 24, 2010, 04:04:19 am »
awesome model man, you could possibly do a blade animation that is kinda like you see when wheels are spinning where it almost looks like it is going backwards. not sure how to go about that, but I supose you could do an animation where the blades are step by step going backwards literally, but also litteraly going forwards, like walking backwards on a tread-mill.  your feet are stepping backwards but your body is still moving forwards....  it would probably look like its spinning really fast.  idk, try it maybe 

13
thanks man :D  glad you like it.  I Hope to one day possibly start a game studio and use that charactor in a game.   Right now I'm looking into schools for game/simulation development. 

14
thanks

15
thanks man,  took many hours  :P




here is anohter quick render of her, I tried to "femailize" her a little more and am atemting hair...  probably going about it wrong, IDK how to model hair, but it kinda looks more girl-ish


enjoy

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