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News:

An update to Anim8or, v1.00b, is available with a few bug fixes. Get your copy HERE. See the "ReadMe" file for details.

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Messages - MeepII

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31
General Anim8or Forum / I am ACTUALLY making something.
« on: September 07, 2010, 02:56:38 pm »
And hopefully for more than 2 days. Believe it or not.

32
Finished Works and Works in Progress / Re: ShipMaker3D Demo
« on: July 08, 2010, 05:23:12 pm »
Old thread, I know, but still... EPICSAUCE!

33
Finished Works and Works in Progress / Re: Building a spartan (Halo)
« on: July 08, 2010, 05:21:33 pm »
I thought halo was a war game, but these look pretty 'armless. XP. Couldn't resist it. Other than that, awesome.

34
General Anim8or Forum / Re: starting programme
« on: July 08, 2010, 05:18:43 pm »
...while I know nothing about that, try downloading another version (v0.97d, if that's not the one you're using).

35
General Anim8or Forum / Re: tips on modeling a pocket?
« on: July 08, 2010, 05:17:21 pm »
Extrude it then poke the top in. Like extrude but the other way. Maybe intrude?

36
General Anim8or Forum / Re: Oops
« on: July 07, 2010, 08:30:11 pm »
Yeah, I think it had too many divisions. The dots were probably meant to be there...

37
Finished Works and Works in Progress / Re: The incredible, edible...
« on: July 04, 2010, 01:06:32 pm »
EGG! Lol. Im fairly new to Anim8or, and these a few of my "experiments", i guess you could call them

shouldn't that be eggsperiments?

38
General Anim8or Forum / Re: Oops
« on: July 04, 2010, 10:20:00 am »
It sort of worked.

39
Anim8or Challenges / Re: Challenge #19: Grrrr.....Awww!
« on: July 04, 2010, 10:02:49 am »
I HAVE to enter. I'll use a model I was going to make anyway for it.

40
General Anim8or Forum / Oops
« on: July 04, 2010, 09:59:24 am »
Is this meant to happen with the mesh2mesh script?

(it's putting dots so fast I can't scroll up)

41
Anim8or works on my 64 bit windows 7 comp.

42
General Anim8or Forum / Re: Cre8or
« on: June 15, 2010, 02:16:02 pm »
Yeah, it doesn't work on mine. Doesn't like windows 7 OR 64 bit.

43
Anim8or Challenges / Re: Challenge #18: Bloop, bloop bloop?
« on: June 15, 2010, 02:13:06 pm »
That's a month before my birthday!

44
General Anim8or Forum / Re: Cre8or
« on: June 13, 2010, 09:14:16 am »
The cre8or forums are still active though.

45
General Anim8or Forum / I know this may have been posted before
« on: June 09, 2010, 01:06:33 pm »
but I can't move a figure's bones in more than one dimension. Howdo I make this work?

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