Anim8or Community

Please login or register.

Login with username, password and session length
Advanced search  

News:

An update to Anim8or, v1.00b, is available with a few bug fixes. Get your copy HERE. See the "ReadMe" file for details.

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - cheatsguy777

Pages: [1]
1
I think anim8or should have a way to define the exact rotation/orientation of an object. It would help a lot for users to easily define rotations.

2
Anim8or v0.98 Discussion Forum / Just a Question
« on: April 10, 2010, 03:15:27 pm »
if anyone knows for sure, or if steve would be willing to say, is there any plan for animations/bones being exportable in the future? it would be nice to export OBJ/3DS with animations already attached to the file for use in other programs.

3
General Anim8or Forum / Question: Animating one object?
« on: April 07, 2010, 01:03:08 pm »
Just wondering, Is it possible to animate one object by using bones? for example, if you had a large, complex and hard to break up object, is it possible to add bones to it and animate it? I've seen tutorials all over youtube to animate simple objects that are made entirely of spheres and cylinders, but what about if I wanted to make an animation for a video-game character?

Pages: [1]