Anim8or Community

Please login or register.

Login with username, password and session length
Advanced search  

News:

An update to Anim8or, v1.00b, is available with a few bug fixes. Get your copy HERE. See the "ReadMe" file for details.

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - benzjie

Pages: 1 ... 5 6 [7]
91
General Anim8or Forum / Re: Help Bending rollercoaster track
« on: February 27, 2008, 07:33:47 am »
why dont you make the rollercoaster track like this......use the straight / curved path to layout the way the track should run... make a primitive ( ngon) and then "extrude"  and check the path box. With the ngon still colored white click on the path you made.

92
General Anim8or Forum / Re: Mapping multiple side with textures
« on: February 21, 2008, 03:49:53 am »
yes..once you have detached the faces ...go into object mode......now hide the objects you dont need in the scene, uv map the detached faces . When you're done...show all objects again en join solids etc.  Don't move your object around....use the green arc rotate tool

93
General Anim8or Forum / Re: Mapping multiple side with textures
« on: February 20, 2008, 04:19:06 pm »
or..select the faces you want textured...detach faces.......uv map them....build > join solids>merge points

94
Finished Works and Works in Progress / Re: jellyfish
« on: February 14, 2008, 12:21:21 pm »

95
Finished Works and Works in Progress / jellyfish
« on: February 14, 2008, 07:10:03 am »
modelled with anim8or..rendered with kerkythea

Pages: 1 ... 5 6 [7]