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An update to Anim8or, v1.00b, is available with a few bug fixes. Get your copy HERE. See the "ReadMe" file for details.

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Topics - csf

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1
ASL Scripts / Spline exporting
« on: February 14, 2009, 05:48:05 am »
Is it possible to export spline data in an export script? Or is only mesh data assessable?

2
Anim8or v0.98 Discussion Forum / Console input for scripts
« on: December 18, 2008, 03:45:18 am »
I know it has been bought up that some times people have been using panoramic scripts for things other then what they were intended. Now while I think over all a better solution is needed (also for like when a shape uses over  10 settings) for now what if we were able to get user input from the console.

Also if you could add support for prompting the user with input and output dialog boxes that I think might even produce a better way for communicating to the user from a script.

3
ASL Scripts / console output
« on: December 17, 2008, 08:41:07 pm »
I am trying to output to the console, with out luck. Could some one show me an example of code that will output text to the console? 

4
Anim8or v0.98 Discussion Forum / Modefers and primitives.
« on: February 15, 2008, 06:45:28 am »
I am not sure if this would be something that could be done with anim8ors but I will through it out there.

1 A way to automatically apply a modifier to a mesh (the current way is not the most priciest)

2. Being able to apply more then one modifier to a mesh.

3. (witch I would even put before 2 is being able to manipulate a primitive with modifier. I know a program that allowed that and I know it helped make the modifiers a lot more powerfully and user friendly.

While you have done a very good job of making anim8or user friendly to the advanced 3D user, the modifiers are one place were some improvements can definitely be made  ;)

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