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An update to Anim8or, v1.00b, is available with a few bug fixes. Get your copy HERE. See the "ReadMe" file for details.

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Messages - hihosilver

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61
Finished Works and Works in Progress / Re: Blender 3d animation
« on: May 27, 2010, 09:09:30 pm »
Haha well done, and I thought I'd have to lay down the law for this not being Anim8or related!

62
Anim8or Challenges / Re: Challenge #17: Pigs
« on: May 27, 2010, 09:03:59 pm »
Good stuff by everyone!  This competition is over, and great entries by all you guys!  If you're working on one and just havent finished, keep it going and finish it up.  A finished model is always a good accomplishment.  Just because you didn't have the time to do it in the 2 weeks doesn't mean you should stop and not post it!

So now on to voting.  Get at it!

63
Anim8or Challenges / Re: Challenge #17: Pigs
« on: May 25, 2010, 04:25:43 am »
2 days left!
Awesome entries so far, I hope to see more!

64
General Anim8or Forum / Re: My Life: College/Internship!
« on: May 24, 2010, 05:29:10 am »
Thanks you guys, that means a lot!  I'm sure I'll still stick around.  My work from now on may not be so much in Anim8or anymore sadly, but I can easily say this program got me to where I am!

65
Anim8or Challenges / Re: Challenge #17: Pigs
« on: May 21, 2010, 11:00:31 pm »
Good to hear you guys are still at work!  The initial progress looked great.  Remember you guys all have about 5 days left!  Let's see what you can make!

66
ASL Scripts / Re: F8ce version .8 primitive plugin
« on: May 20, 2010, 05:43:52 am »
This is truly impressive mate.  I can't wait to play around with it a bit!

67
I think the face looks pretty solid right now.  The only thing on the head I'd fix right now is the hair like you said!
I would focus on the body.  Especially where limbs connect like the arms (he lacks shoulders right now) and the legs, the crotch area looks strange where it all comes together.  The wrist also isn't the smoothest.  Great first attempt though!  Keep it up with the improvements

68
Anim8or v0.98 Discussion Forum / Re: scene render error
« on: May 19, 2010, 01:06:08 am »
I can't say exactly what your issue may be, but have you tried rendering it with different codecs?

69
Anim8or v0.98 Discussion Forum / Re: scene render error
« on: May 18, 2010, 01:21:05 am »
Perhaps try creating a new file, import the objects and redo the animation?
That's the best I can do, that's a very odd error.

70
General Anim8or Forum / Re: My Life: College/Internship!
« on: May 16, 2010, 11:12:22 pm »
Thanks a lot guys, I appreciate it!
Onespirit:  Good stuff!  Keep up the good work and keep adding to that resume, sounds like you're going in the right direction!

71
Finished Works and Works in Progress / Re: Aluminum Can
« on: May 16, 2010, 01:41:05 am »
Good stuff!  I feel that it could use a bit more of an aluminum shinier feel.  Perhaps add an environment map, and up the specularity a bit.
The labels looks solid.  I'd also be interested in seeing the top of the can!

72
General Anim8or Forum / Re: Rounding edges
« on: May 15, 2010, 08:17:50 am »
Select the mesh object and go "Build>Convert to subdivided" and you can double click and change the subdivision level.

73
Beautiful work mate!  Just did a bunch of UV mapping yesterday, finally got to do some texturing today.  Tedious process I must say :/
Looks like you've done a great job though!  Will the UV map be altered with the model, or will the textures just stretch slightly?

74
Anim8or Challenges / Re: Challenge #17: Pigs
« on: May 14, 2010, 02:10:15 am »
Great start by everyone!  The competition looks strong for this challenge.  I hope people keep joining and finishing these challenges, this is going great.
ENSONIQ5: As long as it goes by the theme ;)

75
ASL Scripts / Re: Import Bones or Armature?
« on: May 13, 2010, 02:03:47 am »
From my knowledge, though Anim8or has scripting now, that scripting doesn't extend very much past object mode.  There still isn't scripting for figures, sequences, etc.  You can export scenes, but I haven't seen an export plugin (or import plugin) for Anim8or yet.  You can keep looking but I believe you'll be out of luck until more improvements come along!

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