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Messages - lynn22

Pages: 1 [2] 3 4 ... 40
16
ASL Scripts / Re: Braid script request
« on: January 10, 2011, 02:04:27 pm »
I just finished this project.
If you want to see the final result just follow the link mentioned three posts above this one ;)

Thanks for looking

17
ASL Scripts / Re: Braid script request
« on: January 06, 2011, 11:13:47 pm »
Thank you kreator, it's a lovely model and I can picture it perfectly on a young, blond girl like you see in German fairy tales. Not aiming to be picky, it's just "too soft" for an indian.

Will come in handy though the day I decide to make Hansel and Gretel :)

18
ASL Scripts / Re: Braid script request
« on: January 06, 2011, 04:56:27 pm »
Thank you headwax.

I know about Knots, played around with it even before asking but with no good result for braids, though a good program in its own right.
ADSohr's modeling solution is the best. The mesh can be resized and shaped using Modifier as needed so the braids will look real  :)

Anim8or does indeed create shadows of the invisible parts of a transmap but even rendering in other software which ignores the transparent bits is not so good because there is no "volume". I have finally settled for modeled strands for the front part and a good hair texture and bumpmap for the flat parts leading to the braids. I think this will do the trick.

Anyone interested in "the making of..." A native American just follow this link.

19
ASL Scripts / Re: Braid script request
« on: January 02, 2011, 04:09:57 pm »
About the hair in general, I tried several possibilities and none looked like hair rather more like a helmet. grrrrr

Solution building the hair strand by strand, pretty much like building a wig ;D)

In the old days, native Americans used to grease their hair so that would make it fall in strands and it also shows in the original photo.

This is what it will look like .... still some way to go though

20
ASL Scripts / Re: Braid script request
« on: January 02, 2011, 01:50:29 am »
ADSohr, many, many thanks. Your system works wonderfully, I'm over the moon !!

I made the basic block and copied 2 more just to get the feel. It's quite late here so the fine tuning will be for tomorrow.

Here's a sample :)

Thanks again

21
ASL Scripts / Braid script request
« on: January 01, 2011, 07:22:35 pm »
I have no idea on how to write a script and would be very grateful if anyone capable could write (if at all possible, of course) a script to build a braid or plait.

This would be very useful for all kind of purposes and not just hair braids.

I'm building this native American head because I very much like the noble stance of the man in the original photo.
I still have to figure out how to best build the overall hair mesh but I have already tried several ways of building a braid but nothing really works.
A script like the chainmaker from NickE, is the closest to resembling a braid but it needs a twist of 3 strands and chainmaker only simulates 2 strands.

The attached scanline renders are of the head mesh (not subdivided) to give you an idea.

Should anyone take this on, then many thanks in advance.

22
Anim8or v0.98 Discussion Forum / Re: Very Important: importing PNG-files!
« on: December 30, 2010, 09:12:09 am »
Programming is Steve's hobby just like modeling and animating is our hobby. Now, why would anyone expect Steve to hand over his hobby and his baby to others ?

So that many more features would be added quicker ?
Features that may never be explored nor learned by Anim8or users just like there are already so many possibilities in the program that are never learned nor used or even known of by current modelers.

Frankly, I'm quite fed up with these requests for more additions to Anim8or just because someone read somewhere that such and such program has them. So if they need these features now then use those programs, there's no law against it.

23
Finished Works and Works in Progress / Merry Christmas
« on: December 24, 2010, 11:33:10 am »
To Steve and his family

and to everyone on this forum


24
General Anim8or Forum / Re: MultiCamera Images?
« on: December 24, 2010, 11:21:07 am »
Thank you, thank you, bow, bow ......   LOL

Don't beat yourself for having lost your mind over time, I'm likely a good number of years ahead of you and I know exactly what you mean  ;D

25
General Anim8or Forum / Re: MultiCamera Images?
« on: December 23, 2010, 01:18:42 pm »
This is my easy solution to have several cameras in one scene all rendering the background image and everything else.

Select camera1 and go to Edit > Controllers > New > OK > type in : active
the same for camera2 and 3 and ....

On the timeline add a new key for camera1 active and set the value to 1
Add a new key for camera2 active and set the value to 0

then along the timeline, add new keys and switch values between 1 and 0 whenever you want to change your camera. You can have as many cameras as you want but you can only render one at the time and they will all show the background image, lights, shadows, etc.

26
General Anim8or Forum / Re: MultiCamera Images?
« on: December 23, 2010, 12:07:46 am »
only Camera 1 can have an image

If by image you mean the background image that you set in Scene Mode > Settings > Environment
then that image will show in all cameras

If you are talking about something else, then maybe you should explain a bit more

27
Anim8or v0.98 Discussion Forum / Re: Very Important: importing PNG-files!
« on: December 10, 2010, 02:27:44 pm »
Why would that be a requirement ?

Convert your image to a format that can be imported.

Also, remember that most images on the www are copyright of the poster and may not be available for others to use.

28
Finished Works and Works in Progress / Re: first scene
« on: December 01, 2010, 10:30:28 am »
Congrats ! The wires look perfect and next time it will be easier ;)

I love the bannister of your staircase.

29
Finished Works and Works in Progress / Re: first scene
« on: November 29, 2010, 10:37:58 pm »
You're very welcome freesailor, I'm looking forward to your new render with wired phone ;)

It is indeed my site, so please feel free to visit often.

30
Finished Works and Works in Progress / Re: first scene
« on: November 29, 2010, 02:39:39 pm »
freesailor, this is a very nice scene.
If you want to finish it with the phone wire then here's a tutorial on how to extrude along spline to make it :)

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