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Messages - Gyperboloid

Pages: 1 ... 16 17 [18]
256
Finished Works and Works in Progress / Re: Gyperboloid's Lab
« on: May 27, 2010, 02:40:28 pm »
Actually, it's not as good as it looks like and definitely was at all not difficult to make it. I hope that you don't think that i created it using various spheres,cubes,cylinders or other meshs, because i'm not so good yet. :P I just used a picture from Build--->Reference Image menu and with the line/path tool "drew" around it. Then--->fill---->convert to mesh----> some edits in point editor------>shell tool to extrude it and finally convert to subdivided. Great part here has the texture and lighting. And i don't meen the texture is the best that could be and especially the lighting ( i just was playing with, as i said i'm still in object mode ;D ), but it helps a lot to make the scene seem more realistic. For texture i used a simple black colour material with bumpmap ( very good feature for textures  8)) and the texture UV tool. I definitely will recreate it when i'll be more skilled, but for now just see at this "realise" of model and find all the mistakes i did.  ;D
So, these are the pics of model in " undressed mode " :D :

257
Finished Works and Works in Progress / Re: śwakened
« on: May 26, 2010, 03:05:58 pm »
Can you post the wireframe of these pics please? I'm learning, so want to see the techniques that other use. ;)

258
Finished Works and Works in Progress / Gyperboloid's Lab
« on: May 26, 2010, 02:49:03 pm »
Hello Anim8or world !!! I'm using Anim8or for about a month now and i'm still in the object mode. But i'm actually able to render a simple scene, so...

Pages: 1 ... 16 17 [18]