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An update to Anim8or, v1.00b, is available with a few bug fixes. Get your copy HERE. See the "ReadMe" file for details.

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Messages - Gyperboloid

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General Anim8or Forum / Re: CANT.. GET... POLYS!
« on: September 25, 2011, 02:17:42 pm »
And again...example image ! ;D
Emm, yeap, sometimes it seems to be difficult to select faces. I guess it's another one of little Anim8or's glitches . I meet that problem more often, if not only, in perspective view.

General Anim8or Forum / Re: Done in Anim8or
« on: September 25, 2011, 02:12:38 pm »
Hah guys, the link I posted was just an intro or some kind of presentation ! If you look for the author's profile, you'll find a lot of finished series ! :) And that's what I meant, the guy did lot of them and with good story line and animation level !

General Anim8or Forum / Re: CANT.. GET... POLYS!
« on: September 25, 2011, 11:33:24 am »
For the future, when asking something specific, post an image example !  8)

When your faces are flipped ( blue, which is the back side of a face ) flip them by using the "Flip Normals" command from edit menu (or just use short cut "Shift + n" or "N" - depends on if you have caps locked or not  :) )
About the not fill thing : There are too many edges ! Anim8or have some limit on that. You can make first what you want with more less edges, fill it and then add more ( edges ) on the already filled mesh. That would for sure work !
And about selecting faces : you can select whatever you want without rotating from different views the mesh. Just use the "front" , "back" buttons in the point editor ( under the x,y,z ). And when the face becomes blue, that means you still selected it, just it's the back side of the face ( there's no need to select and manipulate faces only from front side, just do whatever you want to achieve the result from any view ) ;)

Hm, I don't know anything about that programming stuff, but...what about cre8or itself ? I mean, was it open source, freeware or what ? May be you could just continue cre8or ? It had reached a very good level already, so all your energy you could "put" into its farther development ! Or you just want to cre8 a program entirely your ?

General Anim8or Forum / Re: Anim8or Community Project !!!
« on: September 20, 2011, 04:28:59 pm »
 :) That's exactly what I said before : there are no time barriers here !!! We are not a commercial ... something ! There is no need to "present our progress" every week or month . Just let's start and then all will roll itself, you'll see. It doesn't mean, that some olddogy must spent his time , trying to explain somebody how to select a mesh into Anim8or ! No at all ! It's all about open discussion. Something specific... topology or something else advanced into Anim8or. You just pass by and give yours 5 cent. Don't need to answer every day  :P. Just when you'll log in next time, once a month, half year.  But, day by day we will have good results after all, because different users will join the forum in different days, so you wont be kinda feel bad you didn't log in for a long time...things will still running  :P. Let's just start with those sticky topics. After all, nobody will bite us , or will they ? :D

Finished Works and Works in Progress / Re: UFO Sighting Reconstruction
« on: September 19, 2011, 11:42:16 pm »
A flying packet ?  :D

General Anim8or Forum / Re: Anim8or Community Project !!!
« on: September 19, 2011, 04:54:14 pm »
 ??? So, nobody thinks we need it  :P

Anim8or Challenges / Re: Challenge #27: War Machine
« on: September 19, 2011, 04:46:57 pm »
 :) Okidoki. All good then !  8)
So , deadline is October 1-st now ? Finally all this university running will stop ( damned strikes ... Greece , you know   :D ) and I'll for sure finish it.

Anim8or Challenges / Re: Challenge #27: War Machine
« on: September 19, 2011, 01:21:37 pm »
Nice !  ::)  And Arik, you are in hospital ? What happened ? :-\  Or you just work there ? 

Finished Works and Works in Progress / Re: Some Lipsyncing
« on: September 17, 2011, 02:24:47 pm »
Thanks! I actually did the lipsyncing by having Windows Movie Maker up at the same time with the song in it and matching up the seconds. Only problem being that WMM divides the seconds into 6 sections and Anim8or only has 5.  I had to mentally divide it into 6 sections, but it worked!

I can't understand what you are talking about ! Which version of MM do you use ? Anim8or divides the seconds, not the frames ! And you can have any frame rate you want . I just tried a value of 60 ( it's the highest )  and it worked well.  Maybe a screen shot ?

Anim8or Challenges / Re: Challenge #27: War Machine
« on: September 16, 2011, 06:01:05 pm »
 ::) An extension ... please ?  ::) Maybe a week ?  :-X

General Anim8or Forum / Re: Anim8or Community Project !!!
« on: September 14, 2011, 07:18:42 pm »
And I forgot to say, that there are no time barriers here. We are not some kind of corporation, right ?  ;)

General Anim8or Forum / Re: Done in Anim8or
« on: September 14, 2011, 07:10:52 pm »
Is it a sarcasm or you mean it was good  ??? It's an epic job actually !!!

General Anim8or Forum / Anim8or Community Project !!!
« on: September 14, 2011, 07:07:47 pm »
As you may noticed, Steve visits forum pretty much often ( despite the fact he doesn't write something ).
So I think we must stop these useless and stupid discussions about future , "death" or "life"
and just ... get serious.
The reason that other 3d applications reached at very high level is ... the community. And of course the best example is that, of the Blender community ! So many ( thousands , millions ??? ) developers, users, funs  :). Of course you may say : " we don't have many developers, we have only one - Steve!"  Yes, that's true ! So, in that case who is left ? We are - the Anim8or community !!!

Unfortunately, we are a lazy ( but very very... ) community ! Yes, there are some guys who have offered a lot ( scripts, outstanding renders, works ) , but even they would agree that it's not enough at all ! And hope that I don't sound like a kind of smart@$$ ! All I want to say, is that we must ... "switch the engine to turbo mode"  :). All the time we ask about an update, but still we haven't discovered fully the Anim8or !!! And so what ? Steve will come up with a super duper update , but we still make "cubes and tubes" here !   :-\  

What I want to suggest, is to create some new topics (General Anim8or forum ) which a moderator ( or admin or whatever, sorry I am not familiar with that stuff  ;D ) will stick up, so they ( topics, not moderators  :D )  will be something like Guide or  F.A.Q. We still will discuss everything by creating new topics in the general forum, BUT the conclusions and the answers on different questions will be added to these sticky topics ( no comments in those topics will be allowed ).

First of all, there must be a topic ( Steve's private topic  ;D ) which will contain something like a wishlist . We will discuss all the "really" important features that should be implemented and again moderators will put them into related topic ( "Wishlist topic" ??? ). It would be a " nice and clean " topic, which Steve will check out every time he will visit us  ;D. Only very important features will be contained after a long discussion. No things like " these I saw in those applications" ! Only something, that would be relative to Anim8or's "needs" ( improving or implementing something totally new ) . So Steve will know what exactly to work on.  :) Although, of course, he will decide what of all that he can, even want, to implement !

But of course, to be able to decide what else we need, we must first know what we already have !!! That's why we should create some more new topics. And those particularly are :

  • Modeling topic
  • Animation topic
  • Rendering/lighting topic
The modeling topic will contain information about modeling in Anim8or. How things can be done, when, where and such. There are some answers here on different questions, but lots of them are like "you can try this application, you can try this general tutorial but not related to Anim8or" ! So no, we will discuss only particular things about modeling in Anim8or ( only ) particularly ! That's why this forum (site) is for!!! Right ?  

In the comments. Everything about animation inside (!!!) Anim8or.

And the comments again :D. Everything about lights and renders. Not anything like "try this renderer" and "export in that cool program" ! You can use any program you wish when you having fun  :), but here please...only Anim8or stuff  8) !

Those topics will contain any single possibility of any single stroke of Anim8or's code ! Total newbies would still be able to ask very basic questions, as they can do it now by creating a new topic, though. So, forum won't be so kinda messy and we'll have some great progress last !

P.S.: Yeap, I like smiles  :D

                                             So, what you think guys ... can we turn the engine on ?   ;D

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