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Finished Works and Works in Progress / Re: Spark Animated - Old Zap footage All in Anim8or
« on: May 23, 2008, 01:01:49 pm »
Hey
That is a good start and good movie, but I have ideas to what you could do to improve the movie:
I would set the z-near (in scene-environment-advanced) to 1. It will make the camera render things that are 1 unit from the camera instead of the default that is 10.
I would nice if made the character jump over the letter “Anim8or movie”.
I’m also wondering why you don’t subdivide you the character that is running on buildings, I’belive that it’s not possible to use bones to a object, so I would subdivide the character, maybe tweak some points make a BACKUP and then convert it to mesh.
It could also be nice with some white with a little bit blue windows on the buildings and maybe set the specular to 0.8
That was what I had of ideas
That is a good start and good movie, but I have ideas to what you could do to improve the movie:
I would set the z-near (in scene-environment-advanced) to 1. It will make the camera render things that are 1 unit from the camera instead of the default that is 10.
I would nice if made the character jump over the letter “Anim8or movie”.
I’m also wondering why you don’t subdivide you the character that is running on buildings, I’belive that it’s not possible to use bones to a object, so I would subdivide the character, maybe tweak some points make a BACKUP and then convert it to mesh.
It could also be nice with some white with a little bit blue windows on the buildings and maybe set the specular to 0.8
That was what I had of ideas
