Looks like a nice, clean model
. While I spend most of my time with other animation packages (chiefly for render speed) I still always start with Animator. The interface is clean and uncluttered, utterly free of malarky and I still think it's the best modeller around. This is a shot from a web series I'm working on, while it was rendered elsewhere all the modelling was done in Anim8or using the same set of tools you used to build your house (took a little longer than an hour though!). Good luck with your Anim8ing and welcome to the forums.
lol... Yeah, like I said, it's nothing earth shattering, and certainly not posted to show off any modeling skills. Just me sharing my excitement at finding (or re-finding, I guess) a program that not only appeals to my preference of a program as a tool to get things done, but also easy to pick up and get to work with. I hate having to first figure a barrage of fancy bells and whistles that look great on a "Features" bullet list, but really only place more steps in the way of achieving the same results.
Steven nails it with Anim8or, I think. Straight-forward tools, with easy to remember shortcut keys. Too bad I didn't come back to this sooner heh. Could have saved a lot of wasted time.
So far, the only thing that trips me up is working between World, Object and Screen space. Some tools, I notice, won't work in certain modes, and others seem to work kinda weird in some lol. I had an object I was working/learning with yesterday, and found that if I wanted to move a couple vertices in the Y direction, I had to lock it to X. Never quite figured out why that was happening. It never happened again after that.
That model looks great! Is an animation anywhere to be seen, yet?
Also, what external app do you use for rendering, if you don't mind me asking?
Thanks!