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News:

An update to Anim8or, v1.00b, is available with a few bug fixes. Get your copy HERE. See the "ReadMe" file for details.

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Messages - tazdij

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General Anim8or Forum / Re: .an8 File Format Spec
« on: January 07, 2017, 04:11:39 am »
Ok, thank you for the info. I have a good amount of work to keep me busy until the new updated spec is online.  :)

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General Anim8or Forum / .an8 File Format Spec
« on: January 06, 2017, 02:01:27 am »
Hey there, I have a really simple question I couldn't find an answer for.

How up to date is the .an8 file format specification document? The date in the file is super old, relative to the changes that anim8or has been undergoing recently.

If it is out of date, what are the chances of getting some documentation of the new "chunks" available if any?

I am planning on writing a format translator to be able to convert an8 files to be used in my game engine, supporting the needed features. And I would prefer to implement the most recent spec available. I do understand from the file format, it is extremely backward and forward compatible. I want to make sure that I account for any new features which might affect the design of my parser.

Thanks,

3
ASL Scripts / Re: Undo support for scripts
« on: January 05, 2017, 09:28:54 am »
What about a function that a script can leverage to set a checkpoint? Then in your script VM, track the commands issued from that point. Just an idea, without knowing how this is implemented I really don't know what the options are.

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