Anim8or Community

Please login or register.

Login with username, password and session length
Advanced search  

News:

An update to Anim8or, v1.00b, is available with a few bug fixes. Get your copy HERE. See the "ReadMe" file for details.

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - Maximilianibus

Pages: [1] 2
1
*cough cough*
Hello everyone! I hope some of you'll remember me... It's been quite a time(hell, my english was bad back then) and to be honest, I abandoned 3d-modeling, since I got the feeling, "viewable" art is not my style, I prefer to write.

Until now.

After wachting Evangelion 1.01(or 1.11? No idea) with some friends(and then watching all episodes of Neon Genesis Evangelion) I got the idea - hey, what about an Eva-01-cosplay for the next convention? Hmm, google, how to build cosplay armour... Pepakura? Sounds good. The bad thing was, I couldn't find a suitable(literally) model to print out on paper. So, I thought, why not make one yourself? Heck, it's a lot of work. So... originally I wanted to use 3DS Max since I got that student version on my system and didn't use it yet. Hm. I was too lazy to learn all that new stuff, so I came back to anim8or. The fact that there was an update(which won't work on my systems, neither Win 8 nor Win XP. Bummer.) got me into that anim8or-mood again and today I started working on the armour.

I just wanted to ask if you guys would be interested in viewing the progress of my work. I won't make one whole model, just individual parts, which will be easier to process into real-world armour.

Attached is one of my reference pictures to give you an idea of what I'm doing.

Have a great day everyone


2
Finished Works and Works in Progress / Model WIPs for a Crysis2 mod
« on: March 30, 2012, 03:27:23 pm »
Hey guys! At the moment I'm working on a modification on the Cryengine ;D Feel free to tell me what you think :D
The model shown under this post is the mainpart of the suit you'll have ingame.

Greetings!

3
General Anim8or Forum / Question about raytracers...
« on: January 14, 2012, 07:06:56 pm »
Hey guys! I've got a question(which is, to be honest, not Anim8or related ^^"):
ATM I'm working on some kind of a.. top secret project ;D and I have to simulate some mirrors and such... Is this possible with a raytracer?
I mean things like this:

If I can't do that with a raytracer, do you have an idea for simulating such things?

Greetings ^^

4
Hey guys, just wanted to tell you to enjoy the day ;)

greetings

5
Finished Works and Works in Progress / A Hoverboard Promotional Poster
« on: December 11, 2011, 03:59:18 pm »
Hey guys, what's up? :D
The last few days I worked on this little piece, what do you think? It's supposed to be
a promotional poster of the fictional company "Monoverse" featuring a hoverboard ;D.
It will be the birthday present for a good friend, so critiques are appreciated.




greetings ^^

6
General Anim8or Forum / Free and good renderer?
« on: December 07, 2011, 06:01:29 pm »
Hey guys, I'm still here ;D
Do you know some good and free renderers? I can't find them.. Thanks in advance ^^

Greetings :D

7
General Anim8or Forum / CANT.. GET... POLYS!
« on: September 25, 2011, 11:00:11 am »
Hey guys... I have (still?) a problem... I asked some time ago how to create a mesh by hand, and, yeah, I know that now. BUT somehow, Anim8or doesn't fill all the faces if I made them with the "Add Edge"-tool... Yeah.
Another problem: my meshes are somehow inside-out. wtf?!
I drag-select the faces and they are BLUE. not YELLOW. And I can't even select them with the "normal" mouse. That's kind of frustrating, because I had to change the view just to select a face that was directly in front of the camera... What can I do? Am I such a noob?  Please, I need the help, it's important.

Greetings ^^

8
General Anim8or Forum / Cre8or is... dead?
« on: September 09, 2011, 11:29:26 am »
Hey guys! :D It's been a long time... how have you been? ;D ..stupid reference...
I noticed the cre8or website is down!  :-\
So I wanted to ask, if somebody still has some documents or some files?
Because I need them... ^^"

Greetings, Max

9
General Anim8or Forum / problem: reducing corners in faces...!?
« on: March 19, 2011, 03:06:55 pm »
hey guys, im here again...
its been a looong time.. ;D
but... ich modelling the weapons for a fps, and now i wanto to texture it in sculptris. but everytime i try to load my obj-file, it tells me, the face would have more then 4 corners. so, i sliced my circles in smaller faces(with 4 corners!) but i cant load it... maybe you find the "missing circle" or why it wont work.
thanks, max

10
General Anim8or Forum / Merry x-mas to all!
« on: December 25, 2010, 12:05:56 pm »
merry x-mas to all anim8or-users ;)

11
General Anim8or Forum / Does anybody have the "lost" anim8or programs?
« on: December 10, 2010, 06:44:25 pm »
hey guys.....
i hope you all know the anim8or programs-list(http://www.angelfire.com/electronic2/banjos3d/lists.html).... well, many programlinks are broken, so, does anybody have a copy of eg watergen?

12
Anim8or v0.98 Discussion Forum / Very Important: importing PNG-files!
« on: December 10, 2010, 01:21:26 pm »
hey guys! many images in the www are pngs... so make them compatibel! ;D

13
General Anim8or Forum / Problem: How can I create a mesh by hand?
« on: December 05, 2010, 04:33:46 pm »
Hey guys, its me again.
by the way: new profilepic... nice, isnt it? ;)
back to my problem:
how to use the "add edge" tool?
it wont work for me!
help!
greetings

14
hey guys,
im working on a character(my other thread, the mod)
and now i need a not-straight tube.
frankly, im too lazy to do it by hand.... ;D
is there any script or tutorial?
thanks.
greetings

15
General Anim8or Forum / to Steve: a hi from the cube-forum!
« on: November 10, 2010, 02:38:48 pm »
well, yeah. as you can see in my other thread, im making a game based on the cube engine, so i asked about some things like
exporting quake models and stuff from animor, animated, bla bla bla.
as they saw im using anim8or, they said they really like it, and i should tell you a hello :)
greetings

Pages: [1] 2