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Anim8or v1.0 Discussion Forum / Re: texture tiling edge issue
« on: January 26, 2019, 06:01:27 am »
Not a solution but could you work around by using 2 objects, a large one with a low-resolution image and a smaller one with a high-resolution image.
Overlay them in the scene and switch the visibility of the large off, small on, when the small image fills the camera frame? (when the camera zooms into it).
Overlay them in the scene and switch the visibility of the large off, small on, when the small image fills the camera frame? (when the camera zooms into it).