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Messages - CoriDavis

Pages: [1] 2 3 ... 35
1
General Anim8or Forum / Re: Mouse Sensitivity?
« on: September 15, 2017, 09:10:30 pm »
While I was waiting for a reply, I discovered how to manually enter in the orientation. Thank goodness. I wish I had discovered it sooner.

2
General Anim8or Forum / Mouse Sensitivity?
« on: September 15, 2017, 08:38:01 pm »
I'm not sure if that's even the right word, but it seems like no matter how far I'm zoomed in and I try to rotate something, it always rotates at the same increments.

When something isn't aligned exactly parallel to the ground, my instinct is to rotate it until the lines are straight. If it moves too much, then I zoom in and think it will move at smaller increments relative to how far I'm zoomed in. But it seems to be rotating the same amount no matter how far I'm zoomed in, or how slowly I move my mouse.

Is there a setting to change this sensitivity? I'm guessing not, but I thought I'd bring it up because I can't fix this and it's driving me crazy:

3
Finished Works and Works in Progress / Re: Galacticats!
« on: September 13, 2017, 01:37:26 am »
Here's the first background done in the new method!

3D:


Painted:


Compare to what was done with a Perspective Grid:


If I had done this the old way with perspective grids, this could have taken me up to two days to finish. With painting over the 3D model, it only took me one hour!

4
Finished Works and Works in Progress / Re: Galacticats!
« on: September 10, 2017, 11:06:10 pm »
I had been using perspective grids before. It worked but it was VERY tedious and made background art a lot less fun.

5
Finished Works and Works in Progress / Re: Galacticats!
« on: September 07, 2017, 03:02:52 am »
I just found yet another use for Anim8or in this project!

So there's a show on Youtube that I watch called "Scribble Kibble", where she analyzes animations and explains how they did them. This past week, she talked about an anime where they would draw the background art on top of 3D models to keep the perspective accurate and consistent, and I thought... by george that is GENIUS!!!



Perspective and geometric shapes are one of my weaknesses, which is why so far only the ships are 3D. This method takes ALL THE GUESSWORK out of it! I just make a super basic 3D model of everything that's going to be in the scene, put the camera where I want it, and draw all the parts on top of it! IT'S BRILLIANT!

Here's a few shots of the interior of the cats' ship:



By the way, work on Galacticats is about to move forward full force! With another Projects class this semester, I was worried I was going to go another several months without getting anything done. However, I had a genius idea! Why not kill two birds with one stone and animate a scene from Galacticats for my project?

AND IT WAS APPROVED!

So hopefully by the end of this semester (in December), I will have one fully animated and polished clip finished!

6
Finished Works and Works in Progress / Re: Galacticats!
« on: August 11, 2017, 03:50:21 am »
Now that I'm finally back to work on Galacticats, I'm trying again to design the dog's ship.

There were a lot of changes I wanted to make, but unfortunately I somehow lost the original file. It was just gone. I did a search through all the files on my computer on both drives, and it was nowhere to be found. I guess it got left behind when I changed computers, and then got wiped with what was left on my laptop. I think that by rebuilding the ship model, the overall shape has improved a lot.



The idea is generally the same, but I added these opening ear flaps that reveal engines, which I really liked that my friend OrionShipworks from DeviantArt suggested:


I also changed the color. The more I looked at it, the more I wasn't fond of that rusty orange color. So the obvious answer was to take the cats' ship, and invert the colors. And it looks AWESOME. Now I have a new color scheme for the dogs' ship (minus the green). I mean yeah, it's got pink on it, but it still looks ANGRY, you know? I'll definitely be adding some embellishments to it, possibly making a Galactic Canine Empire logo. But I'll probably brighten the maroon color so it pops out a bit more from the background:



And finally, here's an animation of the "ears" opening. There are no outlines yet so it looks a bit weird, but you get the idea.

7
General Anim8or Forum / Re: Move the Rotation Axis?
« on: August 09, 2017, 03:36:09 am »
Oh wow, that was right in front of me. How did I miss that.

Probably because I assumed it was something I wouldn't understand and ignored it. Lol

8
General Anim8or Forum / Move the Rotation Axis?
« on: August 09, 2017, 12:57:45 am »
This is a problem I've had a lot with my Anim8or projects. The rotation axis, or "center" of the mesh, gets moved far away from the actual center of the mesh. Or where I really want it to be for that matter, and then when I want to rotate it, it gets shot off into space.



Back in the day, stretching the mesh in Object/Edit mode would usually reset it, but that's not working anymore. Is there an option to move the axis? I can't find anything.

9
Finished Works and Works in Progress / Re: History Lesson
« on: August 08, 2017, 02:10:29 am »
Thanks everyone! Now it's back to Galacticats!

Unfortunately somehow the spaceship I built for the dogs disappeared, so now I have to redo it. Must have gotten lost when I changed computers or something. Oh well, I wanted to change some things anyway.

10
Finished Works and Works in Progress / Re: History Lesson
« on: August 05, 2017, 04:30:49 pm »
IT'S UP!



The task of remaking this old project was my semester assignment for Digital Media Projects. Looking back, I was really disappointed at just how terrible this old animation was. I wasn't proud of it at all. So I decided to remake it in Traditional 2D animation, which I'm much better at. I was going for Max Fleischer's style (Betty Boop, Popeye), and portrayed it in a more innocent and humorous fashion. I also made my own original music this time.

When I didn't finish it in time by the end of the semester, I was so burned out, I didn't want to do ANYTHING for two whole months. Recently I got back to work on it, and now it's finally done!

11
Finished Works and Works in Progress / Re: History Lesson
« on: August 03, 2017, 10:58:02 pm »
Hey guys, so remember when I made this? LOL

Just wanted to let you know, I've been working on remaking this, and now it's DONE! It's scheduled to be uploaded this Saturday!




(Also, I have a new Facebook page by the way: https://www.facebook.com/ScathArt/ )

12
Finished Works and Works in Progress / Re: Galacticats!
« on: January 29, 2017, 09:23:50 pm »
Thought I'd post some updates:

1. I've finalized the theme song animation by updating the music and improving some of the animations I wasn't entirely happy with. This is what will be used in official episodes:



2. Some time ago (and I forgot to post them here) I also uploaded two storyboard clips with recorded lines:


13
I can't understand the language, but HOLY COW! That animation is AMAZING! Did you do it all in Anim8or!?

14
Finished Works and Works in Progress / Re: Galacticats!
« on: October 27, 2016, 08:01:01 pm »
Hey guys! So after a bit of a hiatus of not having any motivation, I have finished the script for Episode 1, and started the storyboard! I also have a new design in mind for the Dogs' ship:




It still needs a lot, but I really like this one.

15
Finished Works and Works in Progress / Re: Galacticats!
« on: June 30, 2016, 02:24:26 am »
I love the talking cat in the mother ship screen, very funny.  8)

That's their father. He communicates with them from a secret location where the dogs can't find him. He's very important. Both to the cats, and the planet they left behind that was taken over by the Galactic Canine Empire.

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