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Finished Works and Works in Progress / Re: Mirrorage
« on: June 25, 2008, 02:12:33 pm »
Fine by me ... the scene is incredibly simple ... a few lighting effects and away you go

Of note, however, the bottom plane was made partiually transparent so I could light it up with the spotlight but hardly turned so well so for that minor part its back to the drawing board and re-render over night some time.
Anything about this or any projects I'm willing to share...it's all part of the fun
The scanline render doesn't reveal anything revealing so I hope the wireframe is useful
Meanwhile...
Happy Anim8ing
the anim8ion can be found at
http://www.youtube.com/user/KiwiNM8OR
http://www.savefile.com/projects/808653103

Of note, however, the bottom plane was made partiually transparent so I could light it up with the spotlight but hardly turned so well so for that minor part its back to the drawing board and re-render over night some time.
Anything about this or any projects I'm willing to share...it's all part of the fun
The scanline render doesn't reveal anything revealing so I hope the wireframe is useful
Meanwhile...
Happy Anim8ing
the anim8ion can be found at
http://www.youtube.com/user/KiwiNM8OR
http://www.savefile.com/projects/808653103
64
Finished Works and Works in Progress / Mirrorage
« on: June 25, 2008, 12:22:26 pm »
While I am not flash at making models I do like Special FX so what better place to begin than with mirrors

Meanwhile...
Happy Anima8ing
I must say though in retrospect I am impressed with the ART renderer. This single frame took about 6 hours on my comp - multi-jiggered; 64 samples per pixel; antailiased.
At 16 samples (much shorter rendering time...phew!...) However the lighting on the sphere was pixelated in comparison
I had it set up as an anima8ion but since one frame took that long to render and there was 73 frames (3 sec) to the anim8ion , at some time I'll do a low res version of it so that you can see the sphere rotating in the myriad of its reflections.

Meanwhile...
Happy Anima8ing
I must say though in retrospect I am impressed with the ART renderer. This single frame took about 6 hours on my comp - multi-jiggered; 64 samples per pixel; antailiased.
At 16 samples (much shorter rendering time...phew!...) However the lighting on the sphere was pixelated in comparison
I had it set up as an anima8ion but since one frame took that long to render and there was 73 frames (3 sec) to the anim8ion , at some time I'll do a low res version of it so that you can see the sphere rotating in the myriad of its reflections.
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