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An update to Anim8or, v1.00b, is available with a few bug fixes. Get your copy HERE. See the "ReadMe" file for details.

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Messages - KiwiNM8OR

Pages: 1 ... 3 4 [5]
Anim8or v0.98 Discussion Forum / Re: v0.97b Preview Ready
« on: June 26, 2008, 11:59:59 am »
1st image 0.97a Art Ray Trace non multi
2nd Image 0.97b Art Ray Trace with multi

I like the new renderer. With some tweaking of the lights it turned out thus:

Anim8or v0.98 Discussion Forum / Re: v0.97b Preview Ready
« on: June 26, 2008, 04:00:21 am »
 before and after ART Multi-threading

Finished Works and Works in Progress / Re: Mirrorage
« on: June 25, 2008, 06:12:33 pm »
Fine by me ... the scene is incredibly simple ... a few lighting effects and away you go

Of note, however, the bottom plane was made partiually transparent so I could light it up with the spotlight but hardly turned so well so for that minor part its back to the drawing board and re-render over night some time.

Anything about this or any projects I'm willing to's all part of the fun

The scanline render doesn't reveal anything revealing so I hope the wireframe is useful

Happy Anim8ing

the anim8ion can be found at

Finished Works and Works in Progress / Mirrorage
« on: June 25, 2008, 04:22:26 pm »
While I am not flash at making models I do like Special FX so what better place to begin than with mirrors

Happy Anima8ing

I must say though in retrospect I am impressed with the ART renderer. This single frame took about 6 hours on my comp - multi-jiggered; 64 samples per pixel; antailiased.

At 16 samples (much shorter rendering time...phew!...) However the lighting on the sphere was pixelated in comparison

I had it set up as an anima8ion but since one frame took that long to render and there was 73 frames (3 sec) to the anim8ion , at some time I'll do a low res version of it so that you can see the sphere rotating in the myriad of its reflections.

...And here's a link to mine

Happy Anim8ing

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