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Messages - 3Dgeek11

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16
General Anim8or Forum / Re: Free offer to print your model!
« on: March 16, 2012, 04:06:28 am »
Well, since it's almost Friday I guess you can go ahead and try printing the Arwing I already posted. I can't make it look any better really.

If it's too much trouble, don't bother of course. It's all good, etc… You get it. ;)

17
General Anim8or Forum / Re: Free offer to print your model!
« on: March 14, 2012, 09:25:14 am »
Okay, well then give me till Friday and I'll either give you a different model entirely, or touch up this one, and/or let you print it in pieces.

I just don't want to make it too much trouble! What you're doing is already very generous, especially shipping the models (which will be hard and long printing) to us. :p

18
General Anim8or Forum / Re: Free offer to print your model!
« on: March 14, 2012, 07:13:21 am »
Okay, here's mine. It is a bit sloppy in some places, and I wasn't actively practicing this "45 degree rule" so it may not be printable, If it isn't, just tell me what's wrong and I'll fix it up.

It may not be final either, so yeah. Just tell me what you think of this. ;)

19
General Anim8or Forum / Re: Free offer to print your model!
« on: March 13, 2012, 08:12:35 am »
I'd hate to take the last place if someone else is planning on taking it… and I don't exactly have a ready model for this, but I will think about it.

Needless to say, this is an awesome offer, Raxx. And everyone's submissions so far look cool and I hope they turn out nice once printed. :)

But I do know exactly what I would have you print, I'd just need to remodel it since it's so outdated and probably wouldn't be up for printing as-is. It'd make my friends jealous if they saw I had a real model of this certain thing…

I'll see what happens. ^^

20
General Anim8or Forum / Re: Getting Half Life models into Anim8or...
« on: January 31, 2012, 04:43:59 pm »
Yes, but it's pretty complicated. You will (probably) need: XSI Modtool (It's free) and the Valve plugin (Google it) and possibly a Source model compiler/decompiler.
Or if you have 3DS Max it's a lot easier, but I'm guessing you don't.

Anyway, check this tutorial: http://www.gamebanana.com/source/tuts/7109

It's kind of outdated, though, so here's a good place to look for the models if you don't see them in your hl2/hl2/models folder.

steamapps/<username>/sourcesdk_content/hl2/modelsrc (If there is no sourcesdk folder, then go to Steam > Tools > Source SDK and install it, and maybe even run it to make it refresh all the files/whatever. Don't think you need to, though.)
I found a lot of SMD files in there. The only thing you'd really need to do with the SMDs is (so ignore the tutorial above if you can see these files) go to XSI Modtool and import them using the Valve plugin. Then export them to OBJs and then they're in Anim8or. ;)

Let me know if you need more help.
I haven't tested this myself, so I don't know if it will work.

Also, if none of that is working for you and you can find the original mdl/bsp/etc files. Then check this program http://nemesis.thewavelength.net/index.php?c=205&o=45
It will let you export to OBJ too.

21
I knew you were female. ;)

Yes, this is very well made! I enjoyed it. Great animation and nice narrating.

’’If you give this man a ride, sweet family will die…‘‘ Riders on the storm……. :P

22
5 bucks an hour! Wholly crap that's pricey!

I think he meant something more like… a salary?

23
General Anim8or Forum / Re: Raxx's 3D Printer Project
« on: January 03, 2012, 08:07:03 am »
I don't know if I ever commented on this… amazing work here, Raxx. I can't believe you actually made your own 3D printer. :o

Also, I think you should check this out: http://kotaku.com/5872543/turn-your-minecraft-creations-into-actual-sculptures
People may want to send some stuff your way so you can print it for them. xD

24
Merry Christmas, everyone! :)
Have a happy week and a good new year. ;)

25
General Anim8or Forum / Re: New Computer
« on: November 21, 2011, 09:43:46 am »
My recommendation?

If you want a cheap setup, I'd go with a quad-core Intel Sandy Bridge CPU, (2500k recommended from me) an ATI Radeon 6850 or more (or Nvidia 460 or better. 6870 recommended by me), and 4-8GBs of RAM. (6GBs recommended by me)

Motherboard, keyboard, mouse, monitor, etc, are up to you to find. ;)
Just so you know, Sandy Bridge CPUs are Socket LGA 1155 so just look for motherboards that support that.

Also:

Note on memory: Win 7 32-bit can only access up to 3GB of RAM, no matter how much is physically installed (see en.wikipedia.org/wiki/3_GB_barrier ).  The main things that will slow Anim8or down are a slow (or busy) CPU and insufficient memory.  My best suggestion is to aim for 6GB+ of RAM, W7 64-bit so you can actually use all this memory, and a Core CPU (i3, i5 or i7).

It should be noted also that Anim8or is not capable of multi-thread rendering, so don't expect miracles, but you can run multiple instances of Anim8or, each rendering different frames.  A quick test with two concurrent Anim8or sessions, both rendering, showed 25% CPU usage, so in theory you might be able to render with 8 threads, just in a kinda manual way.

I second what he said just so you know it's true. ;)

Good luck!

26
Every one of those latest models look great. :D

27
Finished Works and Works in Progress / Re: SPAAAAAAAAACE!!!
« on: September 11, 2011, 05:07:05 am »
Must see… more SPACE. :D

Portal……………………

Great job on this. I love it. :)

28
Anim8or Challenges / Re: Challenge #27: War Machine
« on: August 31, 2011, 12:00:31 am »
$imon, that is AWESOME. :D

Arik, good start. I think the finished product will be great. ^^

29
General Anim8or Forum / Re: beyond anim8or
« on: August 30, 2011, 06:14:33 am »
This is very awesome. :D

Just goes to show what you can accomplish if you keep at something.

I don't exactly remember you, but I do remember the Anim8or Movie Project.
Congratulations on everything, and good luck to you on everything, too!

30
Anim8or Challenges / Re: Challenge #27: War Machine
« on: August 27, 2011, 08:18:41 am »
That's a very awesome and interesting piece of machinery there, ENSONIQ! ;)

I might join, but this game (my brother and I are making) is keeping me very busy, along with life in general, so I doubt I'll have the time…
Have fun, everyone. ^^

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