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An update to Anim8or, v1.00b, is available with a few bug fixes. Get your copy HERE. See the "ReadMe" file for details.

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Messages - mack

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1
General Anim8or Forum / Re: Nooby problem
« on: September 20, 2008, 08:12:11 pm »
Oh ok, I was hoping for a way to just press a hot key and be able to move it

Do you really have to set up the x,y,z just to move along an axis? it seemed like one 2 of the mouse buttons moved up and down and left click moved along the view plane, is there anything to that?

And the third point, it seems like it's just to be able to move the points quicker

2
Anim8or v0.98 Discussion Forum / Re: A list of ideas for anim8or
« on: September 20, 2008, 07:17:33 pm »
I'm just saying it should work seamlessly with everything else, having it as a button means that you are either working, or viewing, and not both. It really slows you down

and having it as just a mouse click would mean you could do both

3
General Anim8or Forum / Re: Nooby problem
« on: September 20, 2008, 07:13:11 pm »
*hijacks noob thread*

hey, well I used to use anim8or about a year and a half ago, but I switched to blender and now I'm going to try to use anim8or just for modeling. But the work flow seems a lot slower than blenders(probably just because I'm not used to it) so I need some help getting started


I need to know some things like:

is there a way to move something without leaving select mode?(in point edit mode) a hotkey or something

is there a way to move something along an axis without having to go enable one? again, a hotkey, or do you just use different mouse buttons?

when i move something why does it go all crazy like across the screen, it doesn't follow the mouse, there is probably an explanation for this but can someone explain it?


I will probably have more later as I get used to it and want to work even faster but these are all that are slowing me down right now


4
Anim8or v0.98 Discussion Forum / Re: A list of ideas for anim8or
« on: September 20, 2008, 06:40:34 pm »
you should get rid of the arc rotate button, it really slows down the work flow

you should utilize the middle mouse button for things like zooming in and rotating the view

5
General Anim8or Forum / Re: hey
« on: December 31, 2007, 02:21:40 am »
its ok, i reread my post and it kinda sounded like i didnt like it to me too

6
General Anim8or Forum / Re: Terains
« on: December 23, 2007, 09:53:37 pm »
with blender you can sculpt a terrain out of a sphere pretty easily and then import it into anim8or

i could probably make it for you if you want me too, just tell me what you want it to look like

7
General Anim8or Forum / Re: hey
« on: December 23, 2007, 07:02:24 pm »
o, i didn't mean that i didn't like it, its just the open gl or whatever its called is realy messed up on both of my vistas, which is why i switched to blender in the first place.

well thanks for replying

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General Anim8or Forum / hey
« on: December 23, 2007, 12:39:18 am »
this is ju5t1n5t0n3 from like a year ago, if anyone remembers me, i have converted to blenderism

well i just stopped bye to see how everything was going, i tried the new version but it didn't work for me  :-\

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