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Messages - rellik420

Pages: 1 ... 41 42 [43] 44
631
Finished Works and Works in Progress / Re: just started a body
« on: August 06, 2008, 05:10:33 am »
thanks guys
im goin for a cartoonish realism. if that makes any sense. i want to exagerate everything. im gonna keep tweaking everything as i go. and i know what u mean hiho. i keep deleteing lines and edges so i dont have those tirangles, and n gons. but i can always come back 2 it even when im finished. thats the cool thing about this 3d stuff. u only have to make the model once.

heres where im at now. mirrored and subdivided.


632
General Anim8or Forum / Re: Major Probs here... ^^;
« on: August 05, 2008, 05:09:19 am »
im pretty new to 3d modeling too, but i think the best way to model is to make the pose that is easy to rig. once u rig ur model u can make any pose u want. i think the base pose should always be like this.
   O
---|---
   /\

arms straight out and legs straight too.

i just started this but it the basic principal.

and theres alot of way to make models. just google edge loops and box modeling and things like that. its pretty much up to u on how u want to do it.
i think i use edge loops.


633
Finished Works and Works in Progress / Re: just started a body
« on: August 05, 2008, 12:43:08 am »
thanks i figured it out, i was lookin for an edit button.

634
Finished Works and Works in Progress / Re: just started a body
« on: August 04, 2008, 06:11:32 pm »
dont know how 2 edit, but heres the pics i 4got 2 upload.
i need crit on the abs.

635
General Anim8or Forum / Re: edge looping
« on: August 04, 2008, 05:20:44 pm »
yea i dont like the way i did it, i think im gonna redo it. i think im just gonna get my base down then do alot of changes later on

636
General Anim8or Forum / Re: Mirror help
« on: August 04, 2008, 05:17:41 pm »
thanks dude i think i got it


637
General Anim8or Forum / Re: Mirror help
« on: August 03, 2008, 09:10:54 pm »
im not sure what u mean. when u mirror it it creates a seperate object. and im not sure how 2 connect 1 edge to another with to seperate objects. ive tried grouping and a few other things. ill try and mess with it to c if i can merge points.

638
General Anim8or Forum / Re: edge looping
« on: August 03, 2008, 09:05:54 pm »
some1 told me what edge loops r. i was doing it without knowing it. but in the forums its under

finished works in progress > just started a body : rellik420

its got some good ref imagages in it too.

639
General Anim8or Forum / Mirror help
« on: August 03, 2008, 08:29:08 pm »
Im making a body right now and im using the mirror tool. im having a problem with a crease down the middle. the x axis of the points goin down the middle r at 0.00. when i mirror, then subdivide. there is a crease down the middle. im woundering if im modeling this wrong. please give me a tip.


640
Finished Works and Works in Progress / Re: just started a body
« on: August 03, 2008, 05:18:47 am »
heres an update i havent messed with it for awhile though


641
General Anim8or Forum / Re: Games
« on: August 02, 2008, 05:38:06 pm »
the game engine i dowloaded was irrlicht-1.4. I think there is a few languages you can use but i know for a fact there is c++. its got a realtime renderer, and it looks pretty solid. i havent done much with it yet. But, when i do ill let u know how it goes.

642
General Anim8or Forum / Re: oops, convert 2 subdivieded
« on: August 01, 2008, 12:00:14 pm »
reading the manual is still a good idea though, ill try it sometime

643
Finished Works and Works in Progress / Re: just started a body
« on: July 30, 2008, 10:59:52 pm »
thanks for ur crit.  that is subdivided. i set the value to 1 so it gives more definitions. and whats edge looping? i do this with each individual edge, i been setting the values as even as i can so its easier 2 keep track of semetry. heres where im at right now im trying 2 get the arm right and put an armpit in.

644
Finished Works and Works in Progress / just started a body
« on: July 30, 2008, 08:41:15 pm »
Let me know how im doing and if im doing this right.

645
General Anim8or Forum / Re: reference image
« on: July 29, 2008, 04:52:39 am »
good call dude, i shoulda thought of that. thanks for ur help

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