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An update to Anim8or, v1.00b, is available with a few bug fixes. Get your copy HERE. See the "ReadMe" file for details.

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Messages - Darkjesture

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1
Yea that one render isnt the best angle. Im extending the bottom jaw for another part of the face (Its very large) I have no idea what to do for a body though. Sry but its not a squidman :P

2
Heres some pictures of my workin progress. Any ideas suggestions?








3
Finished Works and Works in Progress / Re: Ten-Ten-Vilu, Giant Snake..
« on: October 19, 2008, 11:28:48 pm »
Looks like something from shadow of the Colossus for the ps2. Looks good Im asuming you added it to a picture with an image editor of some kind?

4
General Anim8or Forum / Re: Where's Polly?
« on: October 12, 2008, 01:03:40 am »
thats freaking amazing if he cant work on it maybe he should just go ahead and release the source so people like me:P can work on it.

5
General Anim8or Forum / Re: SUPER NOOBS!
« on: October 06, 2008, 11:27:59 pm »
I never bothered to look at that part because i have a 3 button mouse and i kinda figured it out myself. Happy animating :)

6
General Anim8or Forum / Re: SUPER NOOBS!
« on: October 06, 2008, 09:51:31 pm »
You can type the values manually i dont think you can do it with out a mouse that has the scroll wheel on it.

7
General Anim8or Forum / Re: Trees
« on: October 06, 2008, 09:30:21 pm »
I just found this :)

8
General Anim8or Forum / Re: Trees
« on: October 06, 2008, 09:22:47 pm »
thnx its a start ;)

9
General Anim8or Forum / Re: SUPER NOOBS!
« on: October 06, 2008, 09:22:31 pm »
did you unlock the movement on all the axis?

10
General Anim8or Forum / Trees
« on: October 06, 2008, 08:35:06 pm »
hello,
    does anybody know where i could get some tutorials on modeling lowpoly trees and foliage?

11
Anim8or v0.98 Discussion Forum / Re: crash when moving points
« on: October 06, 2008, 08:29:41 pm »
Ill try it but i got the crash with .97c ill see if it works with .97d thnx for the help ;)

12
Anim8or v0.98 Discussion Forum / Re: crash when moving points
« on: October 06, 2008, 03:52:37 am »
That is correct steve i am using the mouse and moving points my version is the latest beta this has crashed on every version of anim8or for the last 2 years i really wish this to be fixed as it screwed up a game demo release date since some models didnt get saved in time of the crash meaning i lost over 12 hours of work(i had been working all day and was doing some simple mesh clean ups and smoothing when it happeded for the umpteenth time.) Plz fix this i find that modeling like this can be very fast

13
Finished Works and Works in Progress / Re: Ocean Goblin
« on: October 05, 2008, 07:49:43 am »
How did you do the pattern on the texture?

14
Anim8or v0.98 Discussion Forum / crash when moving points
« on: October 04, 2008, 05:37:46 am »
I get a crash when im in point edit mode and select a point and then using the arrow keys to move the point (instead of switching to the move tool). Why is this? is there a fix for it? Im currently using ver.95 (cause is supposed to be stable but it crashes on me all the time.

15
ASL Scripts / Re: Fluid Simulation
« on: September 27, 2008, 12:46:42 am »
Oh. Sorry i was thinking of another forum when i was typing(dual windows :) )Can you tell me more about your optimizations (P.M) if you dont wanna post. yea thats definatly the brute force way. But could you explain your water simulation knowledge :) i wrote my own water engine and it was all particles and a mesh(lots of compution involved)

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