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An update to Anim8or, v1.00b, is available with a few bug fixes. Get your copy HERE. See the "ReadMe" file for details.

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Messages - Kubajzz

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496
-make an object continuesly spin or do the same thing
-also maybe a way in which u could edit objects during the scene on key frames by moving points like in the point editor,so that that u could perhaps make an object change form

These are already possible... Continuous spinning or other simple moves and changes can be made using script expressions (I recommend Leslie's page if you don't now how to use scripts)
And deforming object during the scene is also possible and very easy - try to find "Morph targets" in the manual...

497
General Anim8or Forum / Re: Terains
« on: December 25, 2007, 08:54:29 pm »
Ok... I'd be glad to see some image once you finish it... Good luck

498
General Anim8or Forum / Re: Terains
« on: December 25, 2007, 05:14:24 pm »
If you need just a piece of spherical terrain, not the whole sphere, you can do in Anim8or.
I would first make the terrain structures (valleys, mountains) normaly as you woud do if you didn't want to make spherical terrain. Then convert this flat terrain to cylindrical using bend modifier and convert cylindrical to spherical using bend modifier once more... I hope it make sense, if not I'll try to explain better. Good luck

499
Finished Works and Works in Progress / Merry christmas once more...
« on: December 25, 2007, 04:46:57 pm »
Ok, I'll join all the people who decided to post their christmas themed stuff here... Here is a short animation I finished today

youtube.com/watch?v=pbhmOSsRKs8[/youtube]]http://www.


Enjoy!

500
General Anim8or Forum / Re: Welcome to the New Anim8or Forum
« on: December 18, 2007, 09:55:08 pm »
This is great, thanks Steve....
I got the same idea as Kyle - it seems that now there are 2 very similar Anim8or forums, which is a little strange... Some users will use this one, others will use anim8or.org and a few people will watch both of them... In the end this will be really confusing, but I guess we will have to get used to that...

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