Andrew: Hav`nt gone at all, far from it,
there just seems to be a permanent Hiatus on any progress with Anim8or, we are now looking at four years since any Preview, the last I heard from Steve G was that he was working on a realtime mirror, but that was around that time. Blender has come on in leaps and bounds with inbuilt Sculpting, UVmapping and Skeletons
(ready Built ) whilst we are always scrapeing about working with umpteen tools to get a decent result. And don`t forget this is free as well.
Carrara is a stop gap I have not used it for sometime now, But Blender in its present form is, I think, better than even Carrara.
Whilst its early days and I`m just following the latest tutorials hear are just some of the bits I have done over the past week with it
The last two are WIPS which I hope to have completed and animated by the end of the week.
So at this moment in time, I will concentrate on blender until such times as there is an anim8or update.
Blick Fang: You don`t
need a subscription to see most of the stuff on Anim8orWorld , members are allowed to view most threads guests are not ( Which is usual for most boards including this one)The Subs are for Downloads and such in The Media Gallery. I noticed you were one there just the other day. We need input, not comments on other Forums.
In a nutshell I have not gone just having a Hiatus myself. I will always support Anim8or on Anim8orWorld.com
for the foreseeable future.
nice work Kevin, the interface looks much cleaner than it used too!
For me, the most modelling I do at the moment is taking apart other people's (purchaesed) models and canabalising the bits.
Oh what joy to have some fun with other people's bits.....
But seriously, looks good for organics .
The only thing I ever really missed in anim8or was an easy to use soft select.