Anim8or Community

Please login or register.

Login with username, password and session length
Advanced search  

News:

An update to Anim8or, v1.00b, is available with a few bug fixes. Get your copy HERE. See the "ReadMe" file for details.

Pages: [1] 2 3 ... 10
 1 
 on: Yesterday at 05:28:51 am 
Started by SpongeBound104 - Last post by SpongeBound104
So, I know how to rig and pose / animate models in Anim8or but... Iíve imported the model I want to use... and itís a whole model. From what Iíve seen, youíre supposed to have separate body parts for your model (arms, legs, head, etc) but my model has all of its parts on it. So,  I need some help with rigging this model...

 2 
 on: Yesterday at 01:31:43 am 
Started by animtime - Last post by Steve
The middle mouse button moves Points in the direction of their normal, not the faces normal. Depending on the geometry this can scale faces either larger or smaller. There isn't a command to move a face in the direction of it's normal with no scaling. This would be impossible to do if two adjacent faces are selected since it would create a gap.

However you can use the Extrude Faces tool, and then use the Topo Knife to dissolve the extra edges to achieve the effect of moving a single face by it's normal. Here's a sample move:


 3 
 on: November 15, 2019, 06:47:55 pm 
Started by Nellucnaiv - Last post by Steve
Reference images aren't supported in the sequence editor. It's a good idea, however, so I'll keep it in mind when I'm working on new features.

 4 
 on: November 15, 2019, 08:16:28 am 
Started by LIL ZEBOS - Last post by LIL ZEBOS

 5 
 on: November 15, 2019, 12:44:44 am 
Started by Nellucnaiv - Last post by Nellucnaiv
Hi all,

Is it possible to use reference images in sequence mode for accurate bone movement for various things. I'm doing a human walk sequence and think I will find it a lot more accurate to use reference images for accuracy.
Any input will be appreciated!

Thanks in advance,
Ian

 6 
 on: November 15, 2019, 12:40:49 am 
Started by Nellucnaiv - Last post by Nellucnaiv
Hi all,

Is it possible to use reference images in sequence mode for accurate bone movement for various things. I'm doing a human walk sequence and think I will find it a lot more accurate to use reference images for accuracy.
Any input will be appreciated!

Thanks in advance,
Ian

 7 
 on: November 14, 2019, 06:39:59 am 
Started by animtime - Last post by animtime
Hi,

I'd like to know if I can move a face in the direction of the normal of the face.
I try to move by pressing the middle mouse button and successfully move the face but it also scales it.
This feature is very important for me,

Thanks

 8 
 on: November 09, 2019, 05:24:19 pm 
Started by olan - Last post by olan
I will make it real on z next post guys!!

 9 
 on: October 29, 2019, 06:42:02 pm 
Started by Kevin Gales - Last post by Kevin Gales
Thanks Steve... 8) I thought you abandoned us...Lol

 10 
 on: October 29, 2019, 01:35:23 pm 
Started by Kevin Gales - Last post by Steve
Yes, nice job Kevin. I missed seeing your post earlier because it somehow didn't show up in my unread posts view.

Pages: [1] 2 3 ... 10