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An update to Anim8or, v1.00b, is available with a few bug fixes. Get your copy HERE. See the "ReadMe" file for details.

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 81 
 on: December 07, 2019, 10:48:57 am 
Started by Kevin Gales - Last post by johnar
Sorry to double post.
 Just remembered about the 11 second club.
 Worth a look.
http://www.11secondclub.com/

 82 
 on: December 07, 2019, 07:58:43 am 
Started by Kevin Gales - Last post by johnar
Another cool character. Nice one Kevin.

 83 
 on: December 07, 2019, 07:52:24 am 
Started by Kevin Gales - Last post by johnar
Nice start kevin.
 Theres a few ways to sort out the 'sliding' along the floor.
 One sure fire ways is to use the squares on the floor as markers, or some other marker arrangement is good.
 I'll usually use 3 views, with a side view used for positioning. If your side view shows as the bottom of 3 views, you can 'arc rotate' the view till chloe is standing on top of the time track, with her front toes on one of the time track 'frame'marker lines, then, frame by frame, re-position her so that her toes stay back on that same mark right up untill her front leg becomes the back leg, and until it leaves the ground. Then do the same for each step. ie. Front foot touches ground and is keyed at that exact same position until it is the back leg and leaves the ground.
 Hopethat makes sense. It doesn't actually take very long once you get the hang of it, and it takes away that 'sliding' motion, which never looks as good as when the grounded foot stays in the 'same, right' spot while walking. (or running or whatever)
EDIT: After watching a few more time, i see you have the front foot thing pretty close, aside from the very beginning of the walk.  I think you know what i mean about the apparent sliding. Sometimes the camera movement can also make it look as tho the character is travelling further than a normal stride would carry you.
 The 'side view' marker idea gives a more realistic distance of travel during a walk.
 Just thoughts.

 84 
 on: December 06, 2019, 03:51:44 pm 
Started by Kevin Gales - Last post by olan
nice one kevin

 85 
 on: December 05, 2019, 09:52:49 am 
Started by Kevin Gales - Last post by Kevin Gales
I have been busy...but here is a quick walk cycle....

 86 
 on: December 04, 2019, 05:35:59 pm 
Started by Kevin Gales - Last post by Kevin Gales
Another character I created just for the demo folder....

 87 
 on: November 27, 2019, 07:55:21 pm 
Started by Kevin Gales - Last post by Kevin Gales
Thanks :)

 88 
 on: November 27, 2019, 07:54:36 pm 
Started by Kevin Gales - Last post by Kevin Gales
Noo...I used papagayo.. 8)

 89 
 on: November 27, 2019, 03:00:46 pm 
Started by Kevin Gales - Last post by ianross
Did you use magpie or the anim8or script to create the lipsync movement?

 90 
 on: November 27, 2019, 02:58:12 pm 
Started by olan - Last post by ianross
Very good, nice rendering, thank you for posting this.

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