Yay, thanks guys
I appreciate your feedback.
Here is one more plugin, this time it's something for all those game-makers in the Anim8or community: poly-reducer plugin.
Select one triangulated mesh and run the script. As far as I know triangulated meshes are usually used in the 3D-games industry, but you may need the Triangulation plugin by Claude
and Un-triangulation plugin by NickE
Create an attribute called "reducer" to specify the amount of reduction in percent. The default value is 25, you can enter anything between 1 (slight reduction) and 95 (maximum reduction).
Although I tried hard to optimize the algorithm, this script works very slow, it takes about 5-10 minutes to reduce a 1000 poly mesh... If you work with very complex models (3000+ polys), the script execution will probably take too long and I recommend using an external tool. You can abort the script during the execution by creating an attribute called "stop".
The script saves the materials and UV coordinates, but you'll probably have to redo the texturing anyway since the script changes the whole structure of your mesh.
Ok, that's all you need to know
The script file and demo image are attached below.