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help with car
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Topic: help with car (Read 2989 times)
siragin
Full Member
Posts: 193
help with car
«
on:
January 11, 2008, 10:36:39 pm »
Hello this is only like my forth real model. i have only been using anim8or for almost a year now and i am haveing problems with my first car. it looks desent for it being my first car but eventually I would like to put it in a movie that I may one day make and i would like to animate it. one problem im haveing is if i make a animation with the door open the inside of the car is kind of thin. the windows should be in betweenthe doors. i tried using the face extrude to make it thicker but mabe there is a better way. please help.
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ENSONIQ5
Sr. Member
Posts: 751
Re: help with car
«
Reply #1 on:
January 11, 2008, 11:15:57 pm »
The link to the larger image doesn't seem to work (might be my end though) so its a bit hard for me to see how you have constructed your model. Personally, if I was building a car, I would construct it similarly to how a real car is built, from separately moulded and fabricated panels and parts. For example, I would construct a door by extruding its cross section, then tweaking the nodes as necessary. Sure, this is a difficult way to build something, but the finished model would be excellent.
Alternatively, you could consider building separate internal panels, shaped to fit perfectly inside the car and giving the doors and panels thickness. It would help if you could post a larger image of your car showing the wireframe.
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siragin
Full Member
Posts: 193
Re: help with car
«
Reply #2 on:
January 11, 2008, 11:57:23 pm »
i dont know how to save a wire frame. but i started with point by point modeling. and i selected the faces for the doors and windows and detached faces
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siragin
Full Member
Posts: 193
Re: help with car
«
Reply #3 on:
January 12, 2008, 01:56:04 pm »
here is a wire frame image
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lawrence
Newbie
Posts: 14
Re: help with car
«
Reply #4 on:
January 21, 2008, 04:14:33 am »
This is good for only your 4th model. Looks like there are some smooth edges that could be made sharper, like the wheel arches. Beveling the edges would probably fix that.
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Setanta
Newbie
Posts: 13
Re: help with car
«
Reply #5 on:
January 25, 2008, 06:36:14 am »
Hey siragin! Nice start you have there... although, it's probably best to subdivide it when the model is completely finished!
That way it's also easier for us to spot areas that need touching up on in your wireframe!
Could you also specify the car that you're modelling?
Setanta
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siragin
Full Member
Posts: 193
Re: help with car
«
Reply #6 on:
January 27, 2008, 08:12:00 pm »
well i only subdivdied when i render to see how it looks. and its a jaguar f type.
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