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Author Topic: Modeling?  (Read 9242 times)

thomasmendozajr

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Modeling?
« on: October 09, 2008, 09:33:35 pm »

I was wondering if there are going to be any new changes to the modeling section I know that anim8ors main focus has been in the rendering section and I was wondering If anim8or is going to have future updates to its modeling and animation Sections before the version 1.00 come out?
 
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Thomas Mendoza Jr (professional Anim8or User)

floyd86

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Re: Modeling?
« Reply #1 on: October 09, 2008, 10:06:47 pm »

In the next preview some changes to figure mode will be added. -->http://www.anim8or.com/smf/index.php?topic=1313.msg9627#msg9627

Steve

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Re: Modeling?
« Reply #2 on: October 12, 2008, 09:43:48 pm »

Yes I've added a bit to the modeling tools also.  I need to finish debugging and testing them before they're available.  Anything specific that you would like?
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hihosilver

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Re: Modeling?
« Reply #3 on: October 12, 2008, 11:40:25 pm »

Some kind of retopology tool would be amazing.  Basically just being able to go into a mode where when we used the add-edge tool it would place the points on the face of the mesh.
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rellik420

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Re: Modeling?
« Reply #4 on: October 12, 2008, 11:46:52 pm »

another thing that would be really usefull is the ability to hide edge points and lines in the point edit mode. sometimes when ur doing the back or side of something it gets confusing and theres always alot going on.
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RnDr FOX

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Re: Modeling?
« Reply #5 on: October 13, 2008, 01:33:15 am »

Yea I could go with retopology would be nice along with soft select

Steve have you thought about implementing kubajzz's add edgeloop script

Also are there going to be any changes to the animation side as well?

(Sorry a little off topic :-X
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Steve

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Re: Modeling?
« Reply #6 on: October 13, 2008, 03:29:04 am »

Quote
Also are there going to be any changes to the animation side as well?

RnDr FOX, what part do you think the time-slider was for ;) ?
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VBSmiles

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Re: Modeling?
« Reply #7 on: October 13, 2008, 03:43:36 am »

Thats not a modeling tool ? ;D
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Maxfield

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Re: Modeling?
« Reply #8 on: October 13, 2008, 04:32:21 am »

How about a function to delete objects from the list? At the moment you can delete the geometry but not the slot on the list. This could help with large, complex models with many parts.
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Maxfield

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Re: Modeling?
« Reply #9 on: October 13, 2008, 04:49:09 am »

Oh - oh - and - !

Could we have a hotkey for the Select by Materials function? It's very useful but needs a shortcut.

Once again, thank you for Anim8or, Steve.
« Last Edit: October 13, 2008, 06:17:43 am by Maxfield »
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hihosilver

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Re: Modeling?
« Reply #10 on: October 13, 2008, 06:41:21 am »

I do agree, it would be nice to be able to delete objects and scenes and sequences and such.  When I accidentally create an extra object, or don't need one anymore its irritating not being able to get rid of it.
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Steve

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Re: Modeling?
« Reply #11 on: October 13, 2008, 07:31:13 am »

Dude!  These have been in Anim8or since v0.1!  Use Edit->DeleteObject, or Edit->DeleteScene and Edit->DeleteElements in the Scene Editor!
« Last Edit: October 14, 2008, 05:23:35 am by Steve »
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kreator

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Re: Modeling?
« Reply #12 on: October 13, 2008, 08:34:14 am »

We (animanon members)are quite happy with the modelling tools at the moment, however the Animation side still needs to be concentrated on .....

Still would like the ability to copy objects in scene mode rather than having to keep importing them through BUILD -Add object :

Also ability in BUILD menu To actually have the "Attach to path" work...

animatble textures would be nice as well, together with enhanced lights much along the lines of carrara`s
 

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Maxfield

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Re: Modeling?
« Reply #13 on: October 13, 2008, 08:44:34 am »

Steve, thanks for replying.

You learn something new about Anim8or every day! Never saw that one.

« Last Edit: October 13, 2008, 08:46:45 am by Maxfield »
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RnDr FOX

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Re: Modeling?
« Reply #14 on: October 13, 2008, 09:47:30 pm »

can you clarify with me what the time-slider does exactly?
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