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Author Topic: ASL Scripts Database  (Read 24821 times)
Kubajzz
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« Reply #15 on: January 11, 2009, 03:26:50 am »

What version of Anim8or do you use? I couldn't reproduce your problem... The script will only work fine on v0.97c or later and it won't load if you're using an older version... (well, it will load on v0.97b, but it may not work correctly).

Anyway, I tried to dive into the code to find a possible bug and I fixed several details, but I couldn't find anything that would cause the script to fail. This was one of the first scripts I have written and if I made it now, it would be much shorter and less messy. I'm thinking of rewriting it from scratch if the problems keep on appearing...

Here's new version of the script, let me know how it works.
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wedgehead
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« Reply #16 on: January 12, 2009, 09:46:40 pm »

Hmmm. I'm still getting errors, even with the new script. I'm going to download a fresh copy of Anim8or. I also had problems with the polyreducer script.
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wedgehead
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« Reply #17 on: January 12, 2009, 09:54:26 pm »

No luck. It may be my computer. I had a problem with DX studio earlier. It sent in a bug report. If it's working okay on a 32 bit Vista OS, then my OS may be at fault.
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Boywonda1
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« Reply #18 on: January 14, 2009, 03:38:39 pm »

The Remove useless isn't working for me either Cry,and likewise i am running on Vista Shocked.
But if really need to use this script i think the Complex mesh cleanup script(find attatched) Grin does the same.
« Last Edit: January 14, 2009, 03:46:30 pm by Boywonda1 » Logged

"When I examine myself and my methods of thought, I come to the conclusion that the gift of fantasy has meant more to me than any talent for abstract, positive thinking.” -Albert Einstein
wedgehead
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« Reply #19 on: January 14, 2009, 04:23:26 pm »

Thnx. I'm going to go try it now.
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Claude
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« Reply #20 on: February 20, 2009, 10:07:01 pm »

A new one,EdgeSpin and 2 old ones still
usefull,I think.
Details in the README files.
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Claude
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« Reply #21 on: March 29, 2009, 01:03:25 pm »

A new one,EdgeSpin and 2 old ones still
usefull,I think.
Details in the README files.

Any reasons why they weren't  added?

Thanks.
Claude
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Raxx
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« Reply #22 on: March 29, 2009, 02:49:22 pm »

A new one,EdgeSpin and 2 old ones still
usefull,I think.
Details in the README files.

Any reasons why they weren't  added?

Thanks.
Claude

Aside from you needing to remind me, it'd be easier on me if you guys provide the stuff I mentioned in this post...So that I don't have to run around looking for related links and such.

Scripts added. Let me know if there's a forum topic or something that you would like added to the related links, Claude.
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Claude
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« Reply #23 on: March 29, 2009, 10:47:25 pm »

Thanks.
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vobla
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« Reply #24 on: June 24, 2009, 11:12:24 am »

Advanced Plane Plugin

Author: Vobla

Link: http://www.anim8or.com/smf/index.php?action=dlattach;topic=131.0;attach=123

Description: Plugin is more advances than built-in plane plugin: you can devide it to segments;

History:
+Parameters added allowing non uniform scaling, tnx BOB_I_Ts
+ Plane is facing up the Y axis;
+ Texture coords are counted well, tnx Claude;
+ Drawn points are reused;
+ Icon updated;
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Jdez
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« Reply #25 on: June 25, 2009, 07:38:47 pm »

I was working on something like that! except I couldn't figure out how to divide it into segments and only added non-uniform scaling. Still It was pretty good for a Noob like me...
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Having fun with ASL!
Tech blog: http://jaydez-tech.blogspot.com
kreator
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« Reply #26 on: June 30, 2009, 03:34:43 am »

Neiro has sent me a PM regards one of the Plugins that is on my GUI

I think It was one of Kubajzz`s creations but I can`t remember  anyway here it is below....
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neirao
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« Reply #27 on: June 30, 2009, 09:38:42 am »

Thanks so much Kreator!! Cheesy

i loved the star script!!

thanks!
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Kubajzz
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« Reply #28 on: July 05, 2009, 06:06:09 am »

Advanced Plane Plugin

Author: Vobla

Link: http://www.anim8or.com/smf/index.php?action=dlattach;topic=131.0;attach=123

Description: Plugin is more advances than built-in plane plugin: you can devide it to segments;

History:
+Parameters added allowing non uniform scaling, tnx BOB_I_Ts
+ Plane is facing up the Y axis;
+ Texture coords are counted well, tnx Claude;
+ Drawn points are reused;
+ Icon updated;

Added to the list!


Neiro has sent me a PM regards one of the Plugins that is on my GUI

I think It was one of Kubajzz`s creations but I can`t remember  anyway here it is below....

No, actually this script was created by Syziph long before I learned ASL Grin Never mind, I added it to the list. Thanks for posting it!
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Now3r3
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« Reply #29 on: August 01, 2009, 02:55:23 am »

Ummmmmmmmm..........how do i use the Shape Scripts. I loaded them into Anim8or and added a cylinder and i want to make it into the spring. But the script wont work because when i hit run script and select it it says "Parametric mesh plug-in scripts can not be run from menu." What's going on?
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When a White person is choked they turn blue. When a Smurf(blue) is choked do they turn white? or just stay blue?......IM CONFUZZLED!
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