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Author Topic: Animate an Objekt  (Read 2272 times)

nokol

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Animate an Objekt
« on: February 21, 2009, 11:32:21 am »

Hi,
i made a male Character but without Parts like in the Tutorial,now is there a solution how I get it moving
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kreator

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  • Anim8or, Blender, & Carrara. A Great Combination!
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Re: Animate an Objekt
« Reply #1 on: February 21, 2009, 01:30:54 pm »

I assume you have made a complete male character, you will need to bone it , ie: add a skeleton,  then add the character to your skeleton. Once you have that done, you will need to   either weight paint, or use bone influences.

Have a search in the forum for these things..
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nokol

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Re: Animate an Objekt
« Reply #2 on: February 21, 2009, 03:22:44 pm »

sry i found no other Topic
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Thanos

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Re: Animate an Objekt
« Reply #3 on: February 21, 2009, 05:08:13 pm »

Bone anim8ion, weight painting etc. They're all IN THE MANUAL.
Figures are here: http://www.anim8or.com/manual/5_figure_editor.html
Sequences are here: http://www.anim8or.com/manual/6_sequence_editor.html
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rctmonger1108

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Re: Animate an Objekt
« Reply #4 on: February 25, 2009, 09:30:56 pm »

all too often, it seems like the n00bz never READ THE MANUAL. even i read the manual, and guys aren't supposed to read the instructions before doing stuff.
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Trying to do too many things at once: game design, programming, 3D modelling & animation, and graphic design.

http://johnsongames.110mb.com
http:///johnsongames.lefora.com

xalener

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Re: Animate an Objekt
« Reply #5 on: February 26, 2009, 04:36:44 am »

too troo for all of yoo
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