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magnetic mesh
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Topic: magnetic mesh (Read 1452 times)
rellik420
Sr. Member
Posts: 634
magnetic mesh
«
on:
August 11, 2009, 10:07:04 pm »
this is just a thought. would there be a way to use one object to move points on another object? I know in scene mode that you can target things. this might not be clear cause its kinda hard to explain so ill give an example.
Object 1:
Say you have a flat mesh with 500 polys.
Object 2:
You have a sphere.
The sphere would be the object with the attribute. Once you move the sphere to the middle of object 1 the pollies on object 1 would move as you poistion object 2(the sphere).
heres my text diagram-
object 2 Object 1
O l
after you use the effect
object 2 Object 1
O )
The main thing is that you can push and pull. it should have a simple button or hotkey. and there should be an option to select which polies you want to have the effect on.
this would be very usefull for many things. You can round things out and you can form things around other things.
I hope i explained myself. And i hope it can be done it would be very usefull.
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kreator
Sr. Member
Posts: 618
BLENDER,Carrara and anim8or a Great Combination!
Re: magnetic mesh
«
Reply #1 on:
August 12, 2009, 01:06:46 am »
There is a magnet Script .... Which I believe francesco? started sometime ago ....
http://www.anim8or.com/smf/index.php?topic=1492.msg11109#msg11109
I think thats it ...or just for a change why not try search in the menubar at top and usethat!
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rellik420
Sr. Member
Posts: 634
Re: magnetic mesh
«
Reply #2 on:
August 12, 2009, 05:26:04 am »
dude thanks. i didnt even know that was a real thing u could do, i thought that i thought of it all by myself. im glad its already made and availible i think i might use this alot. thanks again fancisco for making its and kreator for givin it to me.
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