i searched the forum for a while and didnt come up with much. I think i remember hearing about it but again i couldnt find it. so if any1 can give me a heads up on how to acheive it (then put it in kreators tutorial thread) that would be cool.
while researching ambient occlusion, i saw Phong shading.
http://en.wikipedia.org/wiki/Phong_shading i think it looks pretty cool. i dont know a whole lot about texturing but i know alot of you guy like to experiment. i think this might be cool if some1 can figure out how to do it.