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Author Topic: Octopus  (Read 3991 times)
killthewhelp
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« on: December 24, 2007, 08:40:45 pm »

Just getting back into Anim8or a bit. Had a really really unproductive day today and had to start something. Here's my octopus- no real reference image aside from a quick doodle I sketched up. Not meant to be anatomically correct, just something to get my creativity going.






Any comments, suggestions, questions, or fun making welcome.  Wink
Happy Holidays!!  Grin
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Nate_Bro
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« Reply #1 on: December 25, 2007, 02:25:29 am »

looks good, kinda like an octo-squid

will it be takeing down any ships soon?
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ENSONIQ5
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« Reply #2 on: December 25, 2007, 03:23:17 am »

Looks good, nice and squishy.  Needs evil, frowny eyes and suckers along the underside of each tentacle of course.
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acallaway
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« Reply #3 on: December 27, 2007, 09:22:56 am »

Looks like its got a different doodad on each tentacle for for different tasks. Like, a thing for catching fish, another one for gutting said fish, a knife, a bottle opener...

Could be a Swiss Army Poctopus...

Andy
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Andy - Talking complete rubbish since 1957
killthewhelp
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« Reply #4 on: December 28, 2007, 02:41:57 pm »

Looks like its got a different doodad on each tentacle for for different tasks. Like, a thing for catching fish, another one for gutting said fish, a knife, a bottle opener...

Could be a Swiss Army Poctopus...

Andy


Haha  Grin

Here is an update...I am awful at texturing, so he is gray for now. I tried some things, but I really have no idea how to make bump maps etc. work right. Anyway, here is the render-




Again, all input is very welcome. Thanks!  Smiley
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Nate_Bro
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« Reply #5 on: December 28, 2007, 04:27:46 pm »

wow, its looking very nice!

what part are you wanting to use the bump maps for?
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killthewhelp
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« Reply #6 on: December 28, 2007, 05:44:35 pm »

Thanks! Smiley

I was just going to cover him with a slight bumpiness, just to give him some texture. But when I applied the bump map, I ould only see it in between his tentacles. Like I said, I know close to nothing about materials.  Huh
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DoctorStopMo
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« Reply #7 on: January 09, 2008, 12:55:08 am »

Looking very nice so far, but right now, his tentacles sort of come off his body separate from one another.  Real octopi have a sort of webbing connecting them.  Right now, your topology is very simplistic, so the easiest way to do this would be to delete the face in between the extruded tentacles and merge the edges.  There are more complex methods, but that'd be the simplest, and given the current mesh structure, maybe the best.  I like what you've done with the tentacle positions - very expressive and dynamic.
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thecolclough
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« Reply #8 on: January 09, 2008, 02:18:32 pm »

aieeeee!!  it's the KRACKEN!!!!!

sorry.  i guess somebody had to say that sooner or later.  nice octokrackensquidpus though  Cheesy

- colclough
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killthewhelp
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« Reply #9 on: January 09, 2008, 07:20:41 pm »

DocterStopMo- Thanks! Good idea for the webbing. I will have to play with that.

thecolclough- Haha, I expected that to come up somewhere. Wink Thank you!
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