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Author Topic: Short Collab!!!  (Read 2390 times)
davdud101
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« Reply #15 on: February 08, 2010, 02:33:05 pm »

Yours is better than mine, kreator. Let's use your edit instead.
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Josmic8or
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« Reply #16 on: February 09, 2010, 02:39:09 am »

I wanna help u model.

Tell me what models do you need?
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davdud101
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« Reply #17 on: February 09, 2010, 02:18:02 pm »

@kreator: I see why we'd want it lower poly, yet, I don't know how to lower them manually. I guess it's up to you. I will do flapping and stuff though.

@Josmic8or: Kool, I'll add you to the list.
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rellik420
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« Reply #18 on: February 09, 2010, 02:21:26 pm »

you should really come up with a storyboard. it helps so so much. you will get a general idea of every scene. my storyboards are usually very simple. like ill use colored stick figures and pretty much write actions and key points like camera angles and specific things i want to use in each instance. i dont think "winging it" is the best way to go about a project like this. it should have as much planning as possible.

edit:

also i think you should have a full list of models before hand. once some1 says im doing that model u assign it to them (so that 2 or 3 people r working on the same thing) then mark it off as its completed.

heres a list im going to throw together off the top of my head based on the story we have so far.

Bed Toys Dresser. (for kids room)

Throne Tables/Chairs Random Castle Equipment. (for kings throneroom)

Kid SnowFairy King Consultant (so far our main characters)

SnowGlobe Castle Fiary's "house"

thats about all i can come up with now. like i said once we develope the story and have a story board and know what will be in every scene, we can elaborate on specifics.

« Last Edit: February 09, 2010, 02:31:12 pm by rellik420 » Logged

davdud101
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« Reply #19 on: February 09, 2010, 02:46:15 pm »

K, that sounds good, rellik. Just that my scanner doesn't work, and drawing them on a PC would be more time consuming. I'll try my best in the planning area.
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ADSohr
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« Reply #20 on: February 09, 2010, 03:14:53 pm »

i can take the throneroom once the D-D-Dragon challenge is over
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3D Joe Wiltshire
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« Reply #21 on: February 09, 2010, 03:35:02 pm »

Just FYI by my comment I meant that the story ideas previously stated seem extremely cliched and overdone in my opinion. But that may just be my preference to gothic rather than traditional fairytales Tongue
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2D is fine, but if you want that extra plane of realism, you gotta go 3D
davdud101
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« Reply #22 on: February 09, 2010, 03:41:40 pm »

Yeah, but it's a story that's easy to work with, and easy to work around, which explain the cliche/overdone...edness.
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Josmic8or
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« Reply #23 on: February 11, 2010, 02:58:44 pm »

As soon as the ddd dragon challenge is over i'll start modeling
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davdud101
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« Reply #24 on: February 11, 2010, 04:08:08 pm »

kool, I'll get working on the plan ASAP.
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Josmic8or
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« Reply #25 on: February 13, 2010, 04:47:45 am »

I've modeled two things so far-
A Snowflake


& a toy truck for Brian's bedroom


Here's the attachments
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davdud101
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« Reply #26 on: February 13, 2010, 12:00:20 pm »

nice truck. I'm just going to add an axle and a thing to hold the axle for realism.
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ADSohr
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« Reply #27 on: February 13, 2010, 01:42:10 pm »

just an idea considering the snowflake. i'm guessing that since this short is apparently in the winter, the snowflakes shown in wide shots won't need to be too detailed. what you could do is have simple cubes falling, make them bigger or smaller for distance. it's a cheap trick but no-one would notice.
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davdud101
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« Reply #28 on: February 13, 2010, 02:20:08 pm »

Yeah, that's what i was thinking. It'll be, say, infront of his window, we'll use it.
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hihosilver
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« Reply #29 on: February 13, 2010, 03:37:20 pm »

Or, even simpler, for the snowflake make a flat plane and create a transparency map to put on it.  There's less to render and it looks better.
A great tool to use for snowfall is Terranim8or.
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