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Question: Who has the best use of light in it's scene?  (Voting closed: April 10, 2010, 05:51:15 am)
Navek - 2 (6.3%)
Tof - 4 (12.5%)
3Dgeek11 - 1 (3.1%)
daniel99 - 1 (3.1%)
Kubajzz - 1 (3.1%)
$imon - 2 (6.3%)
Mills - 7 (21.9%)
NickE - 4 (12.5%)
floyd86 - 10 (31.3%)
Total Voters: 17

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Author Topic: [ COMPLETE ] Challenge #15: ...and then there was light.  (Read 9530 times)
floyd86
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« Reply #60 on: April 07, 2010, 05:53:17 am »

VOTING STARTED!!

You can now vote on the best render. Remember that you can vote twice!
Good luck everyone!
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floyd86
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« Reply #61 on: April 10, 2010, 06:33:35 am »

Challlenge complete!

Winners are: NickE, Tof, Mills and Floyd86    Congratulations!

For the rest of you: Good luck with the next challenge!
« Last Edit: April 12, 2010, 03:13:53 am by floyd86 » Logged

$imon
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« Reply #62 on: April 10, 2010, 07:46:53 am »

Congrats floyd Wink Well deserved!

Hope I'll have more time for the next challenge..
Great job everyone!
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Josmic8or
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« Reply #63 on: April 10, 2010, 08:58:23 am »

Seriously everyone did an excellent job!!
Can't wait for the next challenge!!
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cheatsguy777
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« Reply #64 on: April 10, 2010, 11:10:52 am »

wow, great job guys! mills, I was just wondering, how do you add those particles? I have no clue how you do it, and you've used it in an image before, in your 'stained glass window' image. can you say how you made it?
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Tof
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« Reply #65 on: April 11, 2010, 11:28:28 am »

Congratulations to all for your amazing entries (the entry of Daniel99, one of my prefered, gets only 1 vote!?) and thank you for my 3rd place partaged wit NickE, the great plugin writer (I especially like Nicke's mesh2mesh plugin!)
See you all in a next challenge, but before, I'm working on a special project...coming (not so) soon.
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3Dgeek11
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« Reply #66 on: April 11, 2010, 03:22:40 pm »

Congrats, guys. Smiley I thought I'd get a few votes, but heh. Tongue

Floyd deserved it. Can't wait for the next challenge!
Cheesy
3DGeek
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Mills
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« Reply #67 on: April 14, 2010, 02:17:16 pm »

Hi everyone. Congratulations to floyd! Clearly a last minute entry is the way to do it Wink
Have been without internet for nearly two weeks now, so I missed the voting entirely, but it's fairly obvious it wouldn't have affected the outcome.

cheatsguy: it's a technique i've used a lot, and it's fairly simple to do. Essentially just a semi-transparent object matched to the shape of the window, which doesn't cast or receive shadows. I think it worked slightly better in the stained glass window because the window shape was more complex and so created more variation in the image. I'll see if I can put together a short tutorial if people are interested. It's not disimilar to the 'light cones' outlined in the last issue of DotAN8 e-zine. It was slightly more complex to produce in this image, though, because of the chair.

Looking forward to the next contest!
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cheatsguy777
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« Reply #68 on: April 15, 2010, 09:18:10 pm »

Thanks mills.

I actually had my own way of doing this: i would make an object, 0 everything except a emissive of .1 and white color. I actually used it in an image before.
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