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Model for Best Netbook Game Competition
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Topic: Model for Best Netbook Game Competition (Read 975 times)
neodelito
Full Member
Posts: 240
Model for Best Netbook Game Competition
«
on:
August 19, 2010, 01:10:40 am »
Hi this will be my first game i made using my models..;O)
so i show you my player character.
I have a god experience using alpha maps.
Player:
Modeled and textured in ANIM8OR
Rigged in milkshape
In game Model.. you can view the emissive Brute efx i made and the particle engine in smoke.
TEST IMAGE FORCE PERSPECTIVE
i hope you like.. this is 2 days of works..
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ModelRequest.
http://www.modulosoporte.com/soporte/e107_plugins/survey/survey.php?5
Ranko
Newbie
Posts: 8
Re: Model for Best Netbook Game Competition
«
Reply #1 on:
August 19, 2010, 03:49:17 am »
As always, really nice model and texture !
What programming langage do you use to create your game ? I'm using Blitz3d at the moment but i'm far from having your modeling/texturing skills.
Keep the good work !
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davdud101
Sr. Member
Posts: 680
Couldn't ever use Blender or Maya. Anim8or's good.
Re: Model for Best Netbook Game Competition
«
Reply #2 on:
August 19, 2010, 11:03:41 am »
Woah!!! Neo, you have once again made a piece of art. It's wierd to me, seeing a great looking game being created by someone I can talk directly to!!! Great work!
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neodelito
Full Member
Posts: 240
Re: Model for Best Netbook Game Competition
«
Reply #3 on:
August 19, 2010, 11:27:02 am »
ha ha thanks guys... i use DarkBasic Pro, but blitz is more powerfull..
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ModelRequest.
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Janro
Full Member
Posts: 160
Re: Model for Best Netbook Game Competition
«
Reply #4 on:
August 19, 2010, 12:27:59 pm »
That is amazing. Very nice model and textures!
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neodelito
Full Member
Posts: 240
Re: Model for Best Netbook Game Competition
«
Reply #5 on:
August 21, 2010, 01:37:16 am »
in develop.
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Ranko
Newbie
Posts: 8
Re: Model for Best Netbook Game Competition
«
Reply #6 on:
August 21, 2010, 03:59:02 am »
Nice screens !
Are you planning to create a commercial game or it is just for the fun ?
I'm curious : how many bones do you use for a mesh like this one ?
With Blitz3d, if i use too many bones the game becomes slow ! So i try to use only 12 to 16 bones for each "humanoid mesh"...
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neodelito
Full Member
Posts: 240
Re: Model for Best Netbook Game Competition
«
Reply #7 on:
August 21, 2010, 07:58:34 pm »
the game i make is for. "Model for Best Netbook Game Competition" like post title.
and bones.. i use 32 bones for normal human figure.
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hihosilver
Global Moderator
Hero Member
Posts: 1294
Re: Model for Best Netbook Game Competition
«
Reply #8 on:
August 22, 2010, 04:41:25 pm »
Awesome mate, as always. some great quality stuff, your textures really stand out. I love how you always complete full models with high quality.
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neodelito
Full Member
Posts: 240
Re: Model for Best Netbook Game Competition
«
Reply #9 on:
August 29, 2010, 01:19:57 am »
update, testing enemy AI and explosion
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Ranko
Newbie
Posts: 8
Re: Model for Best Netbook Game Competition
«
Reply #10 on:
August 29, 2010, 10:53:18 am »
You should increase the size of the ground texture. it does not fit with the npcs.
Apart from that it's amazing !
You definitely have the skill to become a great indie game creator.
I hope to work with you one day
Keep the good work !
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neodelito
Full Member
Posts: 240
Re: Model for Best Netbook Game Competition
«
Reply #11 on:
August 29, 2010, 03:52:10 pm »
Thanks Ranko..
"increase", i go to decrease the ground texture and increase the numbers polygons in ground models..
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