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Author Topic: Loading anim8or models into a C program  (Read 1292 times)
Dosser
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« on: March 15, 2008, 02:13:36 am »

G'day,

I'm sure this is a simple one: what is the best way to load models created with anim8or into a 3D game? Is there a package out there to do it easily, or will I have to write one myself?

Thanks
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texel
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« Reply #1 on: March 15, 2008, 03:52:02 am »

Hi,

i have created a free C++ .an8 files loader:
http://texel3d.free.fr/projets/liban8/index.html

It can load objects, materials, scenes, animations ...

You will find an simple OpenGL viewer with it. But this viewer do not use all data loaded by Liban8. it displays only a simple static scene with one diffuse material per meshes. This viewer can easily by ported to Direct3D too.

Note: It will be updated soon to fix some bugs.


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3D Joe Wiltshire
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« Reply #2 on: March 15, 2008, 09:48:08 am »

cre8or's good, just search "cre8or anim8or" on google and it will b one of the 1st results
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mcheccyb
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« Reply #3 on: March 15, 2008, 11:09:39 am »

cre8or dosn't make C# files, it makes games.
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3D Joe Wiltshire
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« Reply #4 on: March 15, 2008, 01:50:12 pm »

oh right sorry, misread some of your post
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