, yep, those were two of the most annoying problems with the figure editor. Also use the tweak rotation tool and things should go a lot faster.3Dgeek11
you do do that Yit
:Unfortunately no, though I'm not sure how saving sets of points would help with animation very much except for morphs. But unfortunately for me I've thought up an idea on how to implement ASL scripts into the mix, so now who knows
Don't expect it too soon though...while there are lots of slots on the radial menu that I can swap out in the object editor, I need to finish the basic sequence and scene editor menus first before I add something that complicated. Heck, I might even be able to implement some form of live mirroring for modeling now.