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Author Topic: .3ds export problems  (Read 1478 times)
Cryptic
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« on: March 15, 2008, 06:00:10 pm »

Please help, I am new to Anim8or, and I am trying to export an animation to .3DS format, but when I do, there are no textures!  The texture files are in the same folder, and they are bitmaps.  However, if I don't use files for textures and just colors, it works.  Why is it doing this?  I have read the manual and searched the forums, but nothing works.  Any help would be appreciated!
If it matters, I am using the DarkGDK for Microsoft Visual C++ 2008, but the problem isn't just in that.
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iD_eNTITY
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« Reply #1 on: March 15, 2008, 08:08:25 pm »

I have a theory that it just won't automatically add the textures, like say a HTML web page would by typing <img src="myimage.jpg">. *hopes you understand reference*

From my experience when you export and import models textures usually don't show, but their settings are generally still there, so you may just have to go to the materials section in whatever 3D program you're trying to export to and just re-link the images. The reason colors stay is because colors are simple, and aren't made using a link to a image.

Though I think it would help to tell us what program you were trying to get the 3DS format into.
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