Anim8or Community
May 22, 2013, 03:49:26 pm *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
News: The v0.97d Preview is now available!  See the "Anim8or v0.97 Preview" Forum for details.
 
   Home   Help Search Login Register  
Pages: 1 [2] 3 4
  Print  
Author Topic: [ COMPLETE ] Challenge #22: Vertigo  (Read 6250 times)
Gyperboloid
Full Member
***
Posts: 180


It's better not to do anything, than to do nothing


View Profile
« Reply #15 on: September 29, 2010, 05:40:28 pm »

 Grin Ha, ha, I think everybody are mistaken. I think, as Raxx said, the image he uploaded is just an example and not his entry Cheesy. But maybe I'm wrong Tongue
Logged
davdud101
Sr. Member
****
Posts: 680


Couldn't ever use Blender or Maya. Anim8or's good.


View Profile WWW
« Reply #16 on: September 29, 2010, 05:42:42 pm »

I know its an example but it still conveys the feeling.
Logged

?
Janro
Full Member
***
Posts: 160



View Profile
« Reply #17 on: October 02, 2010, 11:46:28 am »

I have a few concepts for this one but I need to ask. Is it frowned upon to reuse models? The best concept I thought of so far for this challenge involves using the same model that I used in my previous entry.
Logged
Raxx
Global Moderator
Sr. Member
*****
Posts: 823



View Profile
« Reply #18 on: October 02, 2010, 02:24:58 pm »

Yeah my image was just an example, I won't be using that shot for my final work.

As for reusing models, the Anim8or challenges have always been where you make it all from scratch unless it's actually specified in the challenge topic. So in this case I'd say it'd be frowned upon Wink You can make a similar or alternate model, however.
Logged
Janro
Full Member
***
Posts: 160



View Profile
« Reply #19 on: October 02, 2010, 09:20:13 pm »

Ah I see. Very well. Time to work Smiley
Logged
Gyperboloid
Full Member
***
Posts: 180


It's better not to do anything, than to do nothing


View Profile
« Reply #20 on: October 08, 2010, 12:14:11 pm »

 Tongue Still nothing ( me too )? Nobody will enter this one  Huh

Hmm... I'm working on something, but I don't know if I can finish it ( started something which I can't handle Tongue yet)
Logged
3Dgeek11
Sr. Member
****
Posts: 539


Roll Tide.


View Profile WWW
« Reply #21 on: October 08, 2010, 03:06:38 pm »

I'm gonna enter, just haven't done much yet. Wink
Logged

Janro
Full Member
***
Posts: 160



View Profile
« Reply #22 on: October 11, 2010, 03:25:29 am »

I'm working on something but due to class(how annoying it pops up when I'm getting productive) all I've got is the concept plus this screen of the model.

I'm not at home right now so I can't share the concept sketch. But the basic idea is that this guy will be looking through a glass window/cockpit glass looking down at the ground. I'm just finishing this head up and then I'll borrow and tweak the body from an old model to speed up the process. Hopefully I'll have setup the scene by tomorrow.
Logged
MeepII
Jr. Member
**
Posts: 78


View Profile
« Reply #23 on: October 11, 2010, 04:43:11 am »

Meh, as with every other time I attempt to use splines, my project ended up inside out
Logged
davdud101
Sr. Member
****
Posts: 680


Couldn't ever use Blender or Maya. Anim8or's good.


View Profile WWW
« Reply #24 on: October 11, 2010, 07:14:44 pm »

Getting some progress along, just don't feel like postin pics at the moment...
Logged

?
ENSONIQ5
Sr. Member
****
Posts: 748


View Profile
« Reply #25 on: October 11, 2010, 08:59:26 pm »

Meh, as with every other time I attempt to use splines, my project ended up inside out

What do you mean by 'inside out'?  Splines can be used to create relatively complex solids far quicker than box modelling.  Occasionally the faces will be reversed after creation but this is a simple thing to fix.  Can you provide more information?
Logged
MeepII
Jr. Member
**
Posts: 78


View Profile
« Reply #26 on: October 12, 2010, 10:17:06 am »

Because the faces were inverted, my use of the non uniform scaling tool made it sort of... err...

Well, it was a tower, but because there only needed to be one side I didn't notice that it went in instead of out at the bottom.
« Last Edit: October 12, 2010, 10:19:30 am by MeepII » Logged
Janro
Full Member
***
Posts: 160



View Profile
« Reply #27 on: October 14, 2010, 06:28:02 am »

Is the deadline pushing through today? I won't be able to finish this thing within today. Most likely I'll be done by tomorrow.

I'm curious since no one has submitted yet, cant here be an extension? If not that is fine.

EDIT: Here's a test render of what I have so far. I need to adjust lighting, texture and get a better background.
« Last Edit: October 14, 2010, 06:43:11 am by Janro » Logged
Gyperboloid
Full Member
***
Posts: 180


It's better not to do anything, than to do nothing


View Profile
« Reply #28 on: October 14, 2010, 09:37:49 am »

Nice scene Janro. Emm, the deadline is the 16-th I think. Yes one extension would be helpfull  Grin
Logged
Janro
Full Member
***
Posts: 160



View Profile
« Reply #29 on: October 14, 2010, 10:38:49 am »

Oh whut?! lol I thought it was the 13th. My mistake XD
Logged
Pages: 1 [2] 3 4
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines Valid XHTML 1.0! Valid CSS!
Anim8orUsers