These are a few AWESOME tests with reflection.
This is what I did on this project (please excuse the nerdy talk) :
First, I made, copied, and pasted a bunch of rectangles (somewhere in the vicinity of 200)
Then, I modeled a huge box and placed it over the smaller rectangles.
After that, I grouped all of the objects into one object and made a material.
I put the specular of that material on 1 and made the reflection attribute.
Then...... BINGO!!!!!! I placed my objects into a scene. That is it.
(PS. I want to make an animation with the objects in the pictures, but that would take WAY too long to render it (possibly weeks or a month!). Any suggestions on how to cut down rendering time would be awesome.)