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Character Tribute
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Topic: Character Tribute (Read 508 times)
Kamagoi
Newbie
Posts: 28
Character Tribute
«
on:
July 01, 2011, 06:56:05 pm »
One of my favorite video game characters was killed off recently in the story of The King of Fighters XIII. So I decided to make a model and render an image of this cool character...
Ash Crimson
«
Last Edit: July 01, 2011, 07:19:05 pm by Kamagoi
»
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davdud101
Sr. Member
Posts: 682
Couldn't ever use Blender or Maya. Anim8or's good.
Re: Character Tribute
«
Reply #1 on:
July 01, 2011, 07:27:40 pm »
Wow, Kamagoi! I Googled the character and saw this amount of attention to detail (in comparison to a concept sketch) could only be your work. All the designs on the clothing are precise! Your UV Mapping is on point! You know of any good UV Mapping tutorials I could follow? Anyone?
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Kamagoi
Newbie
Posts: 28
Re: Character Tribute
«
Reply #2 on:
July 02, 2011, 11:28:27 am »
Believe it or not, I textured this character using only uv mapper classic and a regular paint program. If you want a tutorial on uv mapping, I was thinking of making a video on my youtube channel on how to unwrap with uvmapper classic.
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davdud101
Sr. Member
Posts: 682
Couldn't ever use Blender or Maya. Anim8or's good.
Re: Character Tribute
«
Reply #3 on:
July 02, 2011, 11:36:00 am »
Oh, i also use classic. I'm just no where
near
as good as you with it. Hopefully, you do make that tutorial, cuz I've been having a lot of problems, and using a lot of UV Mapper lately.
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Kamagoi
Newbie
Posts: 28
Re: Character Tribute
«
Reply #4 on:
July 02, 2011, 09:45:17 pm »
Im working on the tutorial now because i don't see any tutorials for uv mapper classic with anim8or. So hopefully it will be up in a couple of days.
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