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Author Topic: [ COMPLETE ] Challenge #28: Greek!?!  (Read 14640 times)

Raxx

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[ COMPLETE ] Challenge #28: Greek!?!
« on: October 27, 2011, 07:16:01 pm »

Challenge #28: Greek!?!



Woof (x3)

Test out all of your skills! Present any mythical Greek creature or god in its mythical environment as a single still image.


Deadline: January 9th 2012


This challenge will have a public poll. Vote for the best still render

Before you ask...
  • Use Anim8or for at least half of your work
  • Try making everything from scratch
  • You can only render it using free software! If it is listed on their website with a price tag, that means it's not free.
  • Here's a good list of Greek Gods and Creatures: http://www.greekmythology.com/
  • Post-production is allowed, using any software--limit to just compositing renders, touch-ups, and adjusting values

So this time around I've restated some of the usual rules, and put in two new restrictions -- free renderer only and a limit on post-production.

Experiment a little and enjoy the challenge!
« Last Edit: January 11, 2012, 05:52:27 pm by Raxx »
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Maximilianibus

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Re: Challenge #28: Greek!?!
« Reply #1 on: October 29, 2011, 11:08:18 pm »

Looks interesting, maybe I'll join :)
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$imon

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Re: Challenge #28: Greek!?!
« Reply #2 on: October 30, 2011, 09:21:47 am »

True - I hope I'll have time to make it (I think I will have some the second half of the month, so you had better make your chests wet! (badly translated Dutch saying for 'better watch out!'))
As a European though I, of course, feel compelled to do Europa on the white bull Zeus.. but we'll see ;)

Good luck to anyone participating! I hope to see good W.I.P.s here..

Raxx, we all know you are very good at organic modeling, so the pressure is on you to finish a masterpiece ! ;)
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Gyperboloid

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Re: Challenge #28: Greek!?!
« Reply #3 on: October 30, 2011, 10:18:16 pm »

 :D Raxx, you a little ...  :D  Before even looking for who started the topic, by just looking at the title : " Greek !?! " , I knew it were you  ;D  Since I live in Greece ( don't even tell me anything about economics  ;D  :'(  ;D  ) I guess it's just "must do" fo me. But since I never finish anything, I'll try just to finish this by doing it super simple. All about the theme and not skills particularly for now, you know  :)

P.S.: Eh Raxx, Raxx  :D
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Raxx

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Re: Challenge #28: Greek!?!
« Reply #4 on: October 31, 2011, 02:44:38 am »

Haha, well I'm glad there's some interest in this. Who doesn't like Greek mythology?

I'll be looking forward to you guys' entries then. As for myself...assuming I even finish it, I'm going to try something with Cerberus and maybe Hades in it.
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ENSONIQ5

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Re: Challenge #28: Greek!?!
« Reply #5 on: October 31, 2011, 03:27:17 am »

I'd love to have a go (my organic modelling certainly needs practice) but too many commitments elsewhere at the moment.  Looking forward to seeing some great modelling, love the theme and the restrictions are well thought out.
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headwax

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Re: Challenge #28: Greek!?!
« Reply #6 on: November 01, 2011, 04:53:27 am »

Gee, there was a Greek God who used to turn himself into a column so he could watch the beautiful girls bathing at the local outdoor baths.... :) If only I could remember his name .... :) Gee this is a hard one Raxx. Maybe one of the gorgonzola sisters. Medusa sans body. Lots of snakes, Must google her to see if she was a God or just a relative :)
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ENSONIQ5

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Re: Challenge #28: Greek!?!
« Reply #7 on: November 01, 2011, 05:21:12 am »

Heh heh... Gorgonzola sisters!  You crack me up Headwax!  And isn't 'Medusa Sans' a font?!
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headwax

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Re: Challenge #28: Greek!?!
« Reply #8 on: November 01, 2011, 05:28:32 am »

Well well, you are making me laugh :) Maybe I am getting her mixed up with cheese ? :) I will look that font up. So it is "sans seriffe? Sneaky. Can't trust those greek godesses :) This was my last one, just a retexture, none of my meshes bar the plate, post processing was fun

http://andrewfinnie.blogspot.com/2010/04/illustration-friday-ahead.html
« Last Edit: November 01, 2011, 05:39:20 am by headwax »
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CoriDavis

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Re: Challenge #28: Greek!?!
« Reply #9 on: November 02, 2011, 10:34:38 pm »

I'm definitely entering! Guess who....

By the way, I read the story of Pegasus on that link and I became a bit confused.
Snake Lady + Sea God = Beautiful Winged Horse? HOW!?! Maybe I don't want to know.. lol

This might not be my final render, I definitely feel like I should add more to it.  I know the wings are transparent in this render, but I kind of like it that way. what do you guys think?
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headwax

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Re: Challenge #28: Greek!?!
« Reply #10 on: November 02, 2011, 11:40:05 pm »

Hey Cori, very nice work, love that modelling, the wings look fine.

Suggestions? Maybe a render with a longer focal length camera because at the moment that front hoof is looking slightly large, courtesy of the wide angle?

aand maybe down the bottom a suggestions of distant mountaintops, very distant, would give depth to the render.
Other thing could be a transmap on the tail to make it a bit softer on the ends?


It's a wonderful model. You've really done a good job. Congrats!
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CoriDavis

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Re: Challenge #28: Greek!?!
« Reply #11 on: November 03, 2011, 08:12:24 pm »

Yeah, the hoof is big because I used my Clydesdale model.  It's my favorite and slightly better skinned than the regular model.  I do have a transmap on the tail, but I guess it could be moved to a better position.  Mountains sound good though, hope I can do it.  I'm not the best at nature stuff, I can't even make a decent rock!

Edit: Here are my edits. How does it look? Anything Else? Hope asking for tips isn't hindering my chances of winning, although I don't really expect to win anyway

Edit 2: Fixed the wings and made them less transparent and more realistic, Added a second light to bring out the bumpmaps, added more clouds and changed the transmap to a more realistic one
« Last Edit: November 06, 2011, 02:40:57 pm by CoriDavis »
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$imon

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Re: Challenge #28: Greek!?!
« Reply #12 on: November 07, 2011, 08:29:03 pm »

Coridavis: I like the scene youve made there, but it could use some refining. there are some sharp corners on the horse (maybe try subdividing?) and a horse texture might help break up the overbright areas on the fur.
It's a shame though that you couldn't use a new model for the challenge as Raxx suggested for the challenge..

Oh a suggestion for the cropping of your image: maybe  you can have the model more on the right side of the image instead of centered, that way it will look more like it's flying to the left instead of hanging still in mid air..



Here is a WIP on my progress of Zeus. I hope I'll finish this project - maybe too ambitious?

Bull model is finished, I made the base mesh in Anim8or, defined the shape in sculptris and retopologized it in 3d studio max.. Now I am thinking of posing it in Anim8or, I'll see how it goes otherwise I might have to do it in max (i never really pose anything.. tut tut tut simon, but.. i just never make organic models!)

Anyways :P next up - rigging & unwrapping (the most fun parts of course!)

(I'll see if I can make Europa herself - thats a whole new challenge right there, so I might just leave it with Zeus!)
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$imon

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Re: Challenge #28: Greek!?!
« Reply #13 on: November 07, 2011, 08:32:44 pm »

Coridavis - here is what I meant with the cropping:

edit; Oh, while I'm posting I'm thinking of another aspect that you might want to improve - the lighting on the horse seems quite different from those on the clouds, you can maybe try to mimick the lighting on the clouds for the model to make the scene look more uniform..
« Last Edit: November 07, 2011, 08:35:29 pm by $imon »
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Raxx

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Re: Challenge #28: Greek!?!
« Reply #14 on: November 09, 2011, 03:17:58 am »

Coridavis, Don't worry about asking for tips ;) As for your work, I think I agree with Simon about the use of space, and it'll also give you the opportunity to fill that space with more artwork. I could imagine a Greek temple maybe peeking above a cloud in the lower left, or something that'll add to the...Greekiness in general :P I don't think you've gone very in depth with lighting and detail work yet, so this could be a good challenge for you.

$imon, excellent bull so far, I hope you manage to add some more detail to its head and neck before you begin the rest. While no doubt you can add a lot of detail via texturing, there are still plenty of new details that can be modeled to give it more defining character that may not come across otherwise. And good luck with Europa, I don't know if I've ever seen you model a person yet ;)

Haven't started mine yet though in my head I know exactly the scene I want to do. Hoping I can show some results this weekend!
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